Comments (2)
This is feature creep. Actions is an extremely dynamic platform. I'm sure there's an action that supports renaming files. Also, you need to set archivesBaseName
in your buildscript properly and gradle will output the modid. If you set version
it changes the version string. Sounds like you don't know how to use gradle.
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In fact, you don't even need an action to do this. This can be done with simple command exec actions and mv
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Related Issues (17)
- CurseForge API is returning 400: Bad Request HOT 9
- Alternative way to get version IDs HOT 1
- Invalid game version ID: The game version ID: 9016 belongs to an invalid dependency HOT 1
- TypeError: Cannot read properties of undefined (reading 'id') HOT 5
- Feature: Modpack Serverpack Support HOT 7
- Support numeric gameVersionTypeId
- TypeError: Cannot read properties of undefined (reading 'body')
- How to upload "Additional files"? HOT 2
- need help about game version HOT 13
- Allow marking modpack as server pack HOT 6
- Don't bump major with dependency updates HOT 2
- Internal server error HOT 2
- Obtain value of changelog from file HOT 1
- Get output fileID of CurseForge to append to URL HOT 7
- Input file_path accept first found .jar in folder path HOT 4
- CurseForge API is returning 400: Bad Request HOT 6
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