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viper's Introduction

Viper

Welcome to Viper - a realtime performance system to engage with image and video manipulation. It includes support for multiple channel image/video processing through OSC instructions to the Viper server. If this is your first time hearing about this project, we recommend starting with the Viper website.

Sample Clients

The Viper project is part of UBCs Electrical and Computer Engineering department capstone course and is currently maintained by @isha, @joeycarlos, @joh9p and @anupam110191.

This wiki is the main source of documentation for developers working with (or contributing to) the Viper project. Please visit the wiki at http://github.com/isha/Viper/wiki for more details.

viper's People

Contributors

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Watchers

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viper's Issues

Stress test the f*** out of viper

  • max number of images alone on one channel before system gets laggy?
  • max number of videos alone on one channel before system gets laggy?
  • max number of channels with 1-5 images before system gets laggy?
  • max number of channels with 1-5 videos before system gets laggy?
  • max number of channels with 5-10 images before system gets laggy?
  • max number of channels with 5-10 videos before system gets laggy?

Ideally this would be a press and run tests kinda deal on PD, so that we can run this again and again

Background image handling and image erasing

Fixing this behaviour (seen with sampleComplexInstructions.json) so that both images move smoothly without jumpiness. Needs proper background handling and image clearing for next position.

vipercompl

Drawing order

It looks like when an image is added, it is drawn first. This seems a little counter-intuitive, normally I want to add my background stuff first, and everything I add later should appear on top of everything previously added.

It would also be nice if the different types of images didn't affect ordering. Currently gifs are always on top of regular images.

Gif is not keeping the transparency

When a transparency effect is added to a moving gif file, the gif file will not stay transparent and return the transparency back to normal automatically.

(Try transparency commands onto fish1.gif)

Add Channel class

Add Channel class that does all of the current image manipulation ops in draw(). Can only be one channel object in use for now

Viper doesn't always send from same port

RIME's Udp library rejects messages not from the port it is "connected" to.

Can the OscP5 instance be created to send and receive on the same port. Below is some sample code:

OscProperties _myOscProperties = new OscProperties();
_myOscProperties.setListeningPort(11002);
_myOscProperties.setSRSP(true);
viperServer = new OscP5(this, _myOscProperties);

@joh9p

Remove commas from messages

There are commas added before the connect and datalist messages, can these be removed?

Additionally, can we remove the commas separating the file names. The OscMessage protocol already defines where each string ends.

@joh9p

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