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page_type name description languages products keywords
sample
MRTK3 Aquarium Unity In-editor Tutorial
The MRTK3 Aquarium sample provides a Unity in-editor tutorial that explores various MRTK3 features.
csharp
windows-mixed-reality
hololens
Unity, HoloLens, HoloLens 2, Mixed Reality, development, MRTK3, tutorials, tutorial, Input Simulation, Bounds Control, Button, Volumetric UI, Canvas, Dialog, Theming

Mixed Reality Toolkit 3 in-editor tutorials

MRTK3 in-editor tutorials banner that showcases the Bounds Control, Buttons, Hand Menu, and Object Manipulator features in four corners of the image, starting from top left to top right.

The MRTK3 in-editor tutorials guide you through each step of the way to build your first MRTK3 application in a beautiful aquarium.

Getting Started with the MRTK3 in-editor tutorials

  1. Install Unity 2021.3.4f1
  2. Clone this repository to your computer.
  3. Open the cloned project "MRTK3-iet-tutorials" with Unity 2021.3.4f1.
  4. You should see a Tutorials window on the right side of your screen that contains a list of seven tutorials. If not, on the menu bar, select Tutorial > Show Tutorials.
  • In the Tutorials window, select the tutorial you want to proceed with.

Tutorials

How to use MRTK3 Input Simulation

Two Simulated Hands manipulating the Two Handed Manipulation Earth GameObject.

Learn how to simulate input directly into the editor.

Object Manipulator

One hand manipulating the Two-Handed Manipulation Earth GameObject.

Move and manipulate objects with one or two hands with a wide variety of input modalities.

Bounds Control

Two examples of a single hand interacting with a coffee cup's Bounds Controls.

Intent feedback and precision manipulation affordances.

Button

A single hand pressing an MRTK3 button.

A volumetric button optimized for a wide range of input modalities.

Volumetric UI with Canvas

A view of the Canvas UI example scene. There are several Canvas UI elements neatly aligned by hand and with MRTK3.

Enables you to seamlessly create beautiful UI holograms. You can automatically lay out UI controls and quickly iterate your designs until your UI is just right.

Dialog

A picture of the Dialog example UI.

Create a prompt for various user actions.

Theming

A black theme and a blue theme are shown next to each other.

A set of various assets and styles needed to achieve a specific visual aesthetic.

Contributing

This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit https://cla.opensource.microsoft.com.

When you submit a pull request, a CLA bot will automatically determine whether you need to provide a CLA and decorate the PR appropriately (e.g., status check, comment). Simply follow the instructions provided by the bot. You will only need to do this once across all repos using our CLA.

This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact [email protected] with any additional questions or comments.

Trademarks

This project may contain trademarks or logos for projects, products, or services. Authorized use of Microsoft trademarks or logos is subject to and must follow Microsoft's Trademark & Brand Guidelines. Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship. Any use of third-party trademarks or logos are subject to those third-party's policies.

mrtk3-iet-tutorials-new's People

Contributors

aprilspeight avatar microsoftopensource avatar

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