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rocketmouse's Introduction

#RocketMouse The home of the RocketMouse project.

SRS

Using Latex

In contributing to the SRS, the only requirement is that you change the .tex file. If you have LaTeX tools installed, then feel free to use whichever text editor you prefer. If you do not have any LaTeX tools installed, use ShareLatex.com to edit the .tex file. Before each commit, it is imperative that you test to see if the .tex file compiles! *.aux and *.log must not be uploaded, and the *.pdf should be updated regularly. If you are unfamiliar with LaTeX and need a cheat sheet, I highly recommend this one.

#####Compiling LaTeX: XeLaTex (XeTex) is being used to compile because it supports a wider range of characters beyond plain English numbers & letters, and includes support for modern font formats.

Application Development Tools

We are developing using XCode & the Swift Programming Language. For a primer on SpriteKit, please visit Apple's SpriteKit Guide and framework reference. Also in use is the UIKit and AVFoundation, but required knowledge of these frameworks is minimal.

Server Address

http://cps-hccdev.cps.cmich.edu
Get unique user id: http://cps-hccdev.cps.cmich.edu/getuser.php

Other relevant URL's to be added.

rocketmouse's People

Contributors

iron-ham avatar jkissinger avatar johns4ta avatar

Stargazers

Asmaa avatar

Watchers

James Cloos avatar  avatar Sean Mead avatar  avatar

rocketmouse's Issues

Methods Draft

Methods Draft writeup must be completed by Thursday Oct 30

Background must be placed

One of the backgrounds must be added. The jungle landscape is the obvious choice but there are others in the asset file.

Home Screen

Some home screen must be displayed before the game starts.

No Database Schema Planned

Database schema for information stored must be planned.

Planned stored information:
Time Played
Reaction Time
Monsters Encountered

Timer Mechanism Unimplemented

No timer mechanism implemented yet.
Must be able to measure player reaction time (jump press) when encountered by an obstacle (monster).
Monsters move at different speeds and must have an internal speed variable.

Background must loop

  • current background is much wider than can be shown on screen. must loop through as the game is being played to give the illusion of movement

Player Run Animation

Run animation must be made. Animation frames already available. Use runAction and SKAction to create animations.

Termination Condition For Game

Have some kind of basic termination condition for the game whether it be a timer or user hitting an object or certain number of objects

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