Git Product home page Git Product logo

shipyard's Introduction

Shipyard ⚓

Shipyard is an Entity Component System focused on usability and speed.

If you have any question or want to follow the development more closely Chat.

Crates.io Documentation LICENSE

Guide Master | Guide 0.6 | Demo | Visualizer

Basic Example

use shipyard::{Component, IntoIter, View, ViewMut, World};

#[derive(Component)]
struct Health(u32);
#[derive(Component)]
struct Position {
    x: f32,
    y: f32,
}

fn in_acid(positions: View<Position>, mut healths: ViewMut<Health>) {
    for (_, mut health) in (&positions, &mut healths)
        .iter()
        .filter(|(pos, _)| is_in_acid(pos))
    {
        health.0 -= 1;
    }
}

fn is_in_acid(_: &Position) -> bool {
    // it's wet season
    true
}

fn main() {
    let mut world = World::new();

    world.add_entity((Position { x: 0.0, y: 0.0 }, Health(1000)));

    world.run(in_acid);
}

Small Game Example

Inspired by Erik Hazzard's Rectangle Eater.

Play Source

Table of Contents

Origin of the name

Assembly lines take input, process it at each step, and output a result. You can have multiple lines working in parallel as long as they don't bother each other.

Shipyards such as the Venetian Arsenal are some of the oldest examples of successful, large-scale, industrial assembly lines. So successful that it could output a fully-finished ship every day.

Shipyard is a project you can use to build your own highly-parallel software processes.

Motivation

I initially wanted to make an ECS to learn how it works. After a failed attempt and some research, I started working on Shipyard.

Specs was already well established as the go-to Rust ECS but I thought I could do better and went with EnTT's core data-structure (SparseSet) and grouping model. A very flexible combo.

Cargo Features

  • parallel (default) — enables workload threading and add parallel iterators
  • proc (default) — re-exports macros from shipyard_proc, mainly to derive Component
  • serde1 — adds (de)serialization support with serde
  • std (default) — lets Shipyard use the standard library
  • thread_local — adds methods and types required to work with !Send and !Sync components
  • tracing — reports workload and system execution

License

Licensed under either of

at your option.

Contributing

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

shipyard's People

Contributors

cleancut avatar colelawrence avatar dakom avatar dtolnay avatar friz64 avatar jeanbarriere avatar jrmiller82 avatar leudz avatar nukesor avatar optimisticpeach avatar poconn avatar samuelmcgowan avatar softmoth avatar teymour-aldridge avatar tsoutsman avatar veykril avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.