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dsstats's Issues

Build (unit count & summed-cost)

Maybe in builds section we. Can have a toggle for mineral value spent on each unit to replace unit count(still keep unit count tho) so ppl dont have to do the math. Or u can just add another stat section.

(by heyrandompeople in discord)

Suggestion for MVP changes

The app uses "total kills" to evaluate who's MVP. I think a more useful stat can be used. I call it "effectiveness" and it's generated by "Damage Dealt" + "Damage Taken" = Overall Effect had on the field of play. Because damage taken and damage dealt are kind of just pseudo values of health on the field of play.

Or maybe it would just be nice to see damage taken and damage dealt in the app because those are the stats I look at most to determine how well I did vs other players.

Combo Ratings continue calculation

Since combo ratings are the default, now, it would be nice to update them more often. (Full recalculation is at 5min duration at the moment)

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DEA31A11-9BC7-4A2C-AD67-AE7443013C87

something similar showing an instant image of replay-details, leaderboard, etc when a particular link is being sent.

Uploaded Replays

But my rating doesn't seem to have appeared on the website. How do I fix?

Bug or smth in the app

Didn't get it before but when i am in the app and it is considered like a main window I start to get smth like white blick. Don't know how to call it correctly.
I am pretty sure it's not my Video Card and the version of the app is the newest one. Also tried to reload PC and reinstall the app.
изображение

Walkthrough / Tutorial

The Goal is to provide a more intuitive & user-friendly app-/web-interface.

One way of achieving this is to create some sort of walkthrough or tutorial that leads the user step-by-step through the app/website.

dotnet 8

The project is currently under reconstruction for dotnet 8.

ELO - Rework

  • Confidence will be replaced by Deviation
  • Rating and Deviation will form a Distribution for each Player
  • Team Distribution will be the sum of the Player’s Distributions
  • ELO will be replaced by Team-Distribution Subtraction (Match-Prediction)
  • Rating-Change will be dependent on the the Match-Prediction & Player-Deviation & Match-Deviation

Preparation for seasonal rating

Prepare the rating-generation, so it can handle multiple replays and store additional (seasonal, time based) ratings in the database.

algorithm-accuracy testing

  • Structure adaption to make tests easier (done)
  • Writing tests (done)
  • Adapt algorithm based on tests (done)

sc2arcade merge

Gathering Data via the Sc2-API and merge it with our database. (When a replay already exists or gets uploaded by a player it will be preferred, as it contains way more informations)

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