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advanced-peripherals-documentation's Issues

Please add information to page MeBridge / 1.18

Describe

side="Right"
has=peripheral.isPresent( side)
if not has==true then exit() end 
perName=peripheral.getType(side)
if not perName=="MeBridge" then exit() end
Table=peripheral.call(side,"listItems")
for key, Item in pairs(Table ) do 
    print("---")
    print(Item ["displayName"])
    itemID=Item ["name"]
    HasDamage=false
    HasEnchantments=false
    if Item ["nbt"]["tag"] then
        HasDamage=Item ["nbt"]["tag"]["Damage"]>0
        if Item ["nbt"]["tag"]["Enchantments"] then
            HasEnchantments=true
        end
    end
    print("HasDamage: ",HasDamage)
    print("HasEnchantments: ",HasEnchantments)
    if HasDamage then
        ItemCount=peripheral.call(side,"exportItem",{name=itemID, count=1, fingerprint=Item ["fingerprint"]},"up")
        print("CountMoved: ",ItemCount)
    end
end

function exportItem() can accept fingerprint tag from function listItems()

Steps to reproduce

/

Direct URL

https://docs.intelligence-modding.de/1.18/peripherals/me_bridge/

Screenshots or Videos

No response

[1.16] Redstone Integrator Set* does nothing.

Using modpack Enigmatica 6, MC 1.16

Redstone integrator setAnalogOutput/setOutput does nothing.

get* works with external redstone input calls.

Edit:

Seems the set* commands read the state from computer not from the integrator. IE setOutput("top",true) sets the computers top rs high not the integrators top. Is this intended.

[1.18] No crafting recipe for ME Bridge?

Hello, I'm playing on MC 1.18/1.18.1 just with a couple of mods - significant for that topic would be, JEI, AE2, CC: Tweaked, and the Advanced Peripherals, shouldn't there be some default recipe available for ME Bridge? - neither the JEI nor the Minecraft's Crafting Tables' "Green-Book-Thingy" shows any recipe for it.

Clarify how to interact with inventories with the inventory manager

Describe

I spent maybe a good hour trying to figure out why the inventory manager wasn't adding items to the player inventory - I had a chest below the computer (and the inventory manager on top of the computer), and not adjacent the inventory manager itself. I think the documentation could serve to explicitly clarify this.

Steps to reproduce

Spend an hour with a chest/barrel/various other containers adjacent to the computer, and not the inventory manager.

Direct URL

https://docs.advanced-peripherals.de/peripherals/inventory_manager/

Screenshots or Videos

No response

Cruseforge 1.19.2 page has broken url

Describe

On curseforge the 1.19.2 page has a url to view mod integrations but the url links to a 404. This is the url linked: https://docs.intelligence-modding.de/1.18/integrations/getstarted/ but I believe it should be
https://docs.intelligence-modding.de/integrations/ instead.

Steps to reproduce

Navigate to the curseforge page, scroll down the the section about mod integrations and click the link

Direct URL

https://www.curseforge.com/minecraft/mc-mods/advanced-peripherals

Screenshots or Videos

No response

How to change configuration of peripherals (geo scanner)

Describe

I noticed that a geoscanner can be used on a pocket computer, and that it can be used to very locate a lot of ores/rare blocks, mainly because of its short cooldown and huge range. Is there any way to change them? I looked in the configs but found nothing useful. The documentation says nothing either

PS minecraft 1.19.2 mod ver 0.7.21b

Steps to reproduce

  1. I don't know
  2. Why I have to
  3. Write this

Direct URL

https://advancedperipherals.madefor.cc/1.19/peripherals/geo_scanner/

Screenshots or Videos

No response

AE2 bridge screenshots broken

Descripe

The 3 picture examples at each of these pages fail to load:

https://docs.intelligence-modding.de/1.16/peripherals/me_bridge/
https://docs.intelligence-modding.de/1.18/peripherals/me_bridge/
https://docs.intelligence-modding.de/1.19/peripherals/me_bridge/

One of them (though probably all of them) return an apache 404 error:
https://intelligence-modding.de/wp-content/uploads/2021/02/Bild_2021-02-05_231136.png

Steps to reproduce

  1. Try to look at the example data from listItems(), 'getCraftingCPUs', or craftItem()
  2. Notice only the alt of the img rendering

Direct URL

see above ^

Screenshots or Videos

No response

Missing recipe for Husbandry automata and turtle

Describe

There is no recipe for crafting the Husbandry automata nor the associated Turtle in Valhelsia 6 nor ATM 9.

Steps to reproduce

Attempt to find recipe in JEI fails.

Multiplayer?

No

Version

1.20.1-0.7.32b (Latest 1.20.1)

Minecraft, Forge and maybe other related mods versions

Forge 47.2.4 Minecraft 1.20.1

Screenshots or Videos

No response

Crashlog/log

No response

[1.16] Is documentation outdated?

Descripe

First of all, thanks for making Turtles Useful Again! :)

I'd like to point out that some entries in the 1.16 documentation are out of date. For example, the following methods for Weak Automata Core are missing: getSuckCooldown, getDigCooldown, getUseOnBlockCooldown. Instead, there is a single getOperationCooldown(string name) method.

Then, what exactly does feedSoul do? I guess it's for making other souls (husbandry/end)?

Also, maybe reword the chargeTurtle description by mentioning that this method charges turtle using FE container items? E.g., change the description to "Tries to charge turtle using a FE container item (capacitor) and returns amount of recEived fuel or errors".

Overpowered automata documentation is very vague (and probably misleading):

If you try to perform any operation with this soul without fuel - upgrade will broke immediately.

If I'm reading the code correctly, there is a flat chance that an upgrade will break, regardless of fuel level. Also, "upgrade will BREAK", not "upgrade will BROKE", but that's not that important.

Steps to reproduce

  1. Open the documentation
  2. Try to follow it
  3. Lie down
  4. Try not to cry when your precious Overpowered Weak Automata Soul breaks
  5. Cry

Direct URL

https://docs.srendi.de/1.16/metaphysics/weak_automata/

Screenshots or Videos

No response

Redstone Integrator texture is the same on all sides.

As in the title, there is no obvious "front" side of the redstone integrator.
I see two ways to remedy this:

  1. The "preferable" way: Remove left, front, etc, directions and switch to cardinal directions, north, east, south, west, up, and down.
  2. The easier way: Add obvious sides to the texture.

Obviously, I'd prefer the first method because it it will bring this to 1:1 parity with Plethora's redstone integrator.

Bug with Colony Integrator

I don't know if I made something wrong, but when call the "getRequests()" function, the follow message is displayed:

"Java Exception Thrown: java.lang.ClassCastException: com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Pickup cannot be cast to com.minecolonies.api.colony.requestsystem.requestable.IDeliverable. "

Apparently happens if there is a "pickup" request in the colony.

Clarify that ME (and presumably RS) bridges can accept a tag as the item.name value in various methods

Describe

Documentation should indicate two things:

  1. The item parameter in functions is used to construct a filter. This is implied but it would be better if made explicitly clear.
  2. You can filter based on tag by specifying the name as #thetag as in the following example: meBridge.exportItemToPeripheral({name="#forge:ores"}, peripheralName)

Steps to reproduce

NA

Direct URL

https://docs.intelligence-modding.de/peripherals/me_bridge/#getitem

Screenshots or Videos

No response

GetLevel() for Beacon

Currently the docs say that getLevel() for minecraft Beacon return boolean. Doesn't this function need to return an integer?

Block Reader suggestion

Hey, I just tested out the blockreader and wanted to get the growth level of my wheat, but realised it can only give the data of a tile entity. I would like to have the same feature for the block reader, which all Turtels already have.
The Turtel has the function inspect() and returns a table with the block states.
http://www.computercraft.info/wiki/Turtle.inspect as you can see here the description.

Thanks.

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