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react-planet

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A react lib for building circular menus in a very easy and handy way.

Live-Demo: STORYBOOK

Read the full story @ Medium or innFactory-Blog

install

npm install --save react-planet

Concept

Basic Example

import { Planet } from 'react-planet';

export function MyPlanet() {
	return (
		<Planet
			centerContent={
				<div
					style={{
						height: 100,
						width: 100,
						borderRadius: '50%',
						backgroundColor: '#1da8a4',
					}}
				/>
			}
			open
			autoClose
		>
			<div
				style={{
					height: 70,
					width: 70,
					borderRadius: '50%',
					backgroundColor: '#9257ad',
				}}
			/>
			<div
				style={{
					height: 70,
					width: 70,
					borderRadius: '50%',
					backgroundColor: '#9257ad',
				}}
			/>
		</Planet>
	);
}

Change the orbit

<Planet centerContent={div style={...yourStlye}/>}
        open
        orbitRadius={120}
        rotation={30}
        ...
>

Orbit Style

<Planet
	orbitStyle={(defaultStyle) => ({
		...defaultStyle,
		borderWidth: 4,
		borderStyle: 'dashed',
		borderColor: '#6f03fc',
	})}
	centerContent={<div className={classes.planetSmall} />}
	open
>
	<div className={classes.satellite1} />
	<div className={classes.satellite2} />
	<div className={classes.satellite3} />
</Planet>

Weird satellites and their orientation

<Planet
    // set one of the orientations
    satelliteOrientation="INSIDE"

Bring it to life

<Planet
    dragablePlanet
    dragRadiusPlanet={20}
    bounce

Planetception

Nested planets

Code: /src/stories/Planetception.stories.tsx

Fake the space

<Planet
	centerContent={<YourButton0 />}
	hideOrbit
	autoClose
	orbitRadius={60}
	bounceOnClose
	rotation={105}
	// the bounce direction is minimal visible
	// but on close it seems the button wobbling a bit to the bottom
	bounceDirection="BOTTOM"
>
	<YourButton1 />
	<YourButton2 />
	<YourButton3 />
	<div />
	<div />
	<div />
	<div />
</Planet>

Alter the physics

<Planet
      mass={4}
      tension={500}
      friction={19}

Props

name type example /default description
centerContent React.Node?
The planet component
orbitRadius number? 120 How far the satellites are away from the planet
open boolean? false Set the open/close state from outside
autoClose boolean? false If true the planet handles the open/close state by itself
hideOrbit boolean? false If true the orbit is hidden / not rendered
rotation number? 0 The angle for the rotation of all satellites around the planet
satelliteOrientation DEFAULT INSIDE OUTSIDE READABLE undefined / DEFAULT The angle for the rotation of one satellite itself
dragableSatellites boolean? false If true you can click and drag a satellite
dragRadiusSatellites number? 12 Defines how much you can drag the satellites
dragablePlanet boolean? false If true you can click and drag the planet
dragRadiusPlanet number? 12 Defines how much you can drag the planet
bounce boolean? false If true the planet bounces on open and close
bounceOnOpen boolean? false If true the planet bounces only on open
bounceOnClose boolean? false If true the planet bounces only on close
bounceRadius number? 3 Defines how much the planet bounces
bounceDirection TOP BOTTOM LEFT RIGHT undefined On hight bounceRadius you can see a direction
tension number? 500 a react-spring animation physic value
friction number? 17 a react-spring animation physic value
mass number? 1 a react-spring animation physic value
orbitStyle (default: CSSProperties)=>CSSProperties () => ({borderWidth: 4}) You can override or set a new style for the orbit
onClick (e: MouseEvent)=>void ()=>{} The function is triggered if you click on the centerComponent
onClose (e: MouseEvent)=>void ()=>{} The function is triggered if the planet wants to close

Start Storybook local

npm install
npm start

Made by:


https://innFactory.de/

react-planet's People

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react-planet's Issues

Can I drag these elements to another positions?

Thank you for creating these colorful effects.
I know that the elements provide 'dragablePlanet' and 'dragableSatellites', but they will always back to the original place where they should be.
Is it possible to make all elements stay in the position where people drag them to? Thank you.

React 17 / MUI 5 dependency problems

I love your component, and I've used it on other projects, but I got this error trying to install the Planet component on a new project:

image

I had to run "npm install --force" to install it. The component is working, but is it possible to correct this? I'd love to be able to continue using it withouth dependency issues.

Add popout offset prop

If I have planet in a corner and want the satellites to do a full orbit, they will go off screen on the left and bottom. It would be really helpful to have the component be able to shift right and up on open to make space for the entire orbit to be on screen.

Satelites and center content badly positioned on fresh CRA 5 / React 18.2 project (styles are missing)

After upgrading from React 16.8/react-scripts 4 to 18.2/5, Planet stopped to properly position the orbital system. "Satellites" are put in a vertical row, "Center content" is put as the last item.

Minimal reproduction scenario:

  1. Initialize react app (ensure using latest cra 5.0.x; if installed before via npm install -g then remove)
npx create-react-app r18
cd r18
npm install --save [email protected]
  1. Inspect package.json to ensure the app uses react 18.2.x and react-scripts 5.x

  2. Edit default App.js, adding a simple planet with 2 satellites

import {useState} from 'react';
import {Planet} from 'react-planet';
import './App.css';

function App() {
  const [open, setOpen] = useState(false);
  return (
    <div className="App">
      <header className="App-header">
        <Planet bounceOnClose orbitRadius={60} hideOrbit
                open={open} onClick={() => setOpen(true)} onClose={() => setOpen(false)}
                centerContent={<div style={{border: '1px solid white'}}>Center</div>}
        >
            <div style={{border: '1px solid white'}}>1</div>
            <div style={{border: '1px solid white'}}>2</div>
        </Planet>
      </header>
    </div>
  );
}

export default App;

Expected result: nice orbital system
Actual result: heavily mispositioned.
image

Seems that makeStyles-root-X are not defined in output code, resulting in missing z-index and position:absolute styles. This makes top and left styles inactive (on screenshot - grayed out with tooltip "top has no effect on this element since it’s not a positioned element. Try setting its position property to something other than static.")

image

npm package out of sync with master branch

Hey!

Could you please publish an npm release with the latest master? Some of the latest commits on master contain valuable fixes to the currently published npm package version (v1.0.1).

Thanks!

Menu does not render when CPU/GPU is under heavy load

The menu does display if the machine is under heavy load... actually, the center menu displays, but not the satellites. I assume this because the animation just does not happen. Is there away to just turn of the animation and jump to the final menu?

Console log

In your component "Planet.tsx" there is a console.log on line 107. Can you please remove that? My Version is 1.0.1
Enjoying your component! Nice work guys!
image

Menu auto-reopens when using SVG as center piece

I have a menu of hexes I've created using Planet, with the center hex showing an image. I use react-hexagon (https://github.com/rexxars/react-hexagon) and when it is the center element, the menu won't close properly.

Example with hex:
with_hex

<Planet
    centerContent={
       <MenuAvatar />
    }
    open
    orbitRadius={220}
  autoClose>
           <MenuButton />
           <MenuButton />
           <MenuButton />
           <MenuButton />
           <MenuButton />
           <MenuButton />
</Planet>

MenuAvatar component:

const HexDiv = styled.div`
  width: ${HEX_WIDTH};
  max-width: ${HEX_WIDTH};
  height: ${HEX_HEIGHT};
  max-height: ${HEX_HEIGHT};
  position: relative;
`;

class MenuAvatar extends Component {

  render() {
      return (
        <HexDiv>
          <Hexagon
            style={{stroke: '#000000', strokeWidth: '0', width: '100px', height: '100px' }}
            backgroundImage={avatar}
            backgroundScale={1.1}
            flatTop={true}
            href="/personas/current"
          />
        </HexDiv>
      )
  }
}

Example without hex:
without_hex

MenuAvatar component

const HexDiv = styled.div`
  width: ${HEX_WIDTH};
  max-width: ${HEX_WIDTH};
  height: ${HEX_HEIGHT};
  max-height: ${HEX_HEIGHT};
  position: relative;
`;

class MenuAvatar extends Component {

  render() {
      return (
        <HexDiv>
          <div style={{width: '100px', height: '100px', backgroundColor: '#000'}}></di
        </HexDiv>
      )
  }
}

Hexagon is basically created an svg in a div, with an image background. Any idea what's breaking the menu?

breaks when cssRules not found

I am using react-planet in an app running inside Coherent Gameface, a plugin that lets you run web apps as a UI in Unreal Engine.

It throws the below errors, and I'm not entirely sure but it seems when run inside Coherent, for some reason CSS is being processed or modified by react-planet including this code:

INDEX.JS:4335

var maxIndex = container.cssRules.length;

Whatever's happening here, it seems something about the way Coherent is doing things means that cssRules property is removed or not generated somewhere. I've tried having coherent load the app from disk as well as from server, and the result is the same.

Can you give me any ideas here? I'm hoping I can find a workaround.

error log:

LogGameface: Error: JS Error (Line):   var maxIndex = container.cssRules.length; // In case previous insertion fails, passed index might be wrong
LogGameface: Error: JS Error (Stack): TypeError: Cannot read property 'cssRules' of undefined
    at insertRule (http://192.168.1.101:3000/static/js/1.chunk.js:39789:28)
    at DomRenderer.insertRule (http://192.168.1.101:3000/static/js/1.chunk.js:39943:22)
    at DomRenderer.insertRules (http://192.168.1.101:3000/static/js/1.chunk.js:39901:12)
    at DomRenderer.deploy (http://192.168.1.101:3000/static/js/1.chunk.js:39888:12)
    at StyleSheet.deploy (http://192.168.1.101:3000/static/js/1.chunk.js:39245:38)
    at StyleSheet.attach (http://192.168.1.101:3000/static/js/1.chunk.js:39130:30)
    at attach (http://192.168.1.101:3000/static/js/1.chunk.js:41876:18)
    at http://192.168.1.101:3000/static/js/1.chunk.js:41992:7
    at useSynchronousEffect (http://192.168.1.101:3000/static/js/1.chunk.js:41944:14)
    at useStyles (http://192.168.1.101:3000/static/js/1.chunk.js:41984:5)
    at Satellite (http://192.168.1.101:3000/static/js/1.chunk.js:45545:17)
    at renderWithHooks (http://192.168.1.101:3000/static/js/1.chunk.js:22480:
LogGameface: Error: JS Error: http://192.168.1.101:3000/static/js/1.chunk.js:39789: TypeError: Cannot read property 'cssRules' of undefined
LogGameface: Error: JS Error (Line):   var maxIndex = container.cssRules.length; // In case previous insertion fails, passed index might be wrong
LogGameface: Error: JS Error (Stack): TypeError: Cannot read property 'cssRules' of undefined
    at insertRule (http://192.168.1.101:3000/static/js/1.chunk.js:39789:28)
    at DomRenderer.insertRule (http://192.168.1.101:3000/static/js/1.chunk.js:39943:22)
    at DomRenderer.insertRules (http://192.168.1.101:3000/static/js/1.chunk.js:39901:12)
    at DomRenderer.deploy (http://192.168.1.101:3000/static/js/1.chunk.js:39888:12)
    at StyleSheet.deploy (http://192.168.1.101:3000/static/js/1.chunk.js:39245:38)
    at StyleSheet.attach (http://192.168.1.101:3000/static/js/1.chunk.js:39130:30)
    at attach (http://192.168.1.101:3000/static/js/1.chunk.js:41876:18)
    at http://192.168.1.101:3000/static/js/1.chunk.js:41992:7
    at useSynchronousEffect (http://192.168.1.101:3000/static/js/1.chunk.js:41944:14)
    at useStyles (http://192.168.1.101:3000/static/js/1.chunk.js:41984:5)
    at Satellite (http://192.168.1.101:3000/static/js/1.chunk.js:45545:17)
    at renderWithHooks (http://192.168.1.101:3000/static/js/1.chunk.js:22480:
LogGameface: Error: JS Error: http://192.168.1.101:3000/static/js/1.chunk.js:39789: TypeError: Cannot read property 'cssRules' of undefined
LogGameface: Error: JS Error (Line):   var maxIndex = container.cssRules.length; // In case previous insertion fails, passed index might be wrong
LogGameface: Error: JS Error (Stack): TypeError: Cannot read property 'cssRules' of undefined
    at insertRule (http://192.168.1.101:3000/static/js/1.chunk.js:39789:28)
    at DomRenderer.insertRule (http://192.168.1.101:3000/static/js/1.chunk.js:39943:22)
    at DomRenderer.insertRules (http://192.168.1.101:3000/static/js/1.chunk.js:39901:12)
    at DomRenderer.deploy (http://192.168.1.101:3000/static/js/1.chunk.js:39888:12)
    at StyleSheet.deploy (http://192.168.1.101:3000/static/js/1.chunk.js:39245:38)
    at StyleSheet.attach (http://192.168.1.101:3000/static/js/1.chunk.js:39130:30)
    at attach (http://192.168.1.101:3000/static/js/1.chunk.js:41876:18)
    at http://192.168.1.101:3000/static/js/1.chunk.js:41992:7
    at useSynchronousEffect (http://192.168.1.101:3000/static/js/1.chunk.js:41944:14)
    at useStyles (http://192.168.1.101:3000/static/js/1.chunk.js:41984:5)
    at Satellite (http://192.168.1.101:3000/static/js/1.chunk.js:45545:17)
    at renderWithHooks (http://192.168.1.101:3000/static/js/1.chunk.js:22480:
LogGameface: Error: JS Error: http://192.168.1.101:3000/static/js/1.chunk.js:39789: TypeError: Cannot read property 'cssRules' of undefined
LogGameface: Error: JS Error (Line):   var maxIndex = container.cssRules.length; // In case previous insertion fails, passed index might be wrong
LogGameface: Error: JS Error (Stack): TypeError: Cannot read property 'cssRules' of undefined
    at insertRule (http://192.168.1.101:3000/static/js/1.chunk.js:39789:28)
    at DomRenderer.insertRule (http://192.168.1.101:3000/static/js/1.chunk.js:39943:22)
    at DomRenderer.insertRules (http://192.168.1.101:3000/static/js/1.chunk.js:39901:12)
    at DomRenderer.deploy (http://192.168.1.101:3000/static/js/1.chunk.js:39888:12)
    at StyleSheet.deploy (http://192.168.1.101:3000/static/js/1.chunk.js:39245:38)
    at StyleSheet.attach (http://192.168.1.101:3000/static/js/1.chunk.js:39130:30)
    at attach (http://192.168.1.101:3000/static/js/1.chunk.js:41876:18)
    at http://192.168.1.101:3000/static/js/1.chunk.js:41992:7
    at useSynchronousEffect (http://192.168.1.101:3000/static/js/1.chunk.js:41944:14)
    at useStyles (http://192.168.1.101:3000/static/js/1.chunk.js:41984:5)
    at Satellite (http://192.168.1.101:3000/static/js/1.chunk.js:45545:17)
    at renderWithHooks (http://192.168.1.101:3000/static/js/1.chunk.js:22480:
LogGameface: Error: JS Error: http://192.168.1.101:3000/static/js/1.chunk.js:39789: TypeError: Cannot read property 'cssRules' of undefined
LogGameface: Error: JS Error (Line):   var maxIndex = container.cssRules.length; // In case previous insertion fails, passed index might be wrong
LogGameface: Error: JS Error (Stack): TypeError: Cannot read property 'cssRules' of undefined
    at insertRule (http://192.168.1.101:3000/static/js/1.chunk.js:39789:28)
    at DomRenderer.insertRule (http://192.168.1.101:3000/static/js/1.chunk.js:39943:22)
    at DomRenderer.insertRules (http://192.168.1.101:3000/static/js/1.chunk.js:39901:12)
    at DomRenderer.deploy (http://192.168.1.101:3000/static/js/1.chunk.js:39888:12)
    at StyleSheet.deploy (http://192.168.1.101:3000/static/js/1.chunk.js:39245:38)
    at StyleSheet.attach (http://192.168.1.101:3000/static/js/1.chunk.js:39130:30)
    at attach (http://192.168.1.101:3000/static/js/1.chunk.js:41876:18)
    at http://192.168.1.101:3000/static/js/1.chunk.js:41992:7
    at useSynchronousEffect (http://192.168.1.101:3000/static/js/1.chunk.js:41944:14)
    at useStyles (http://192.168.1.101:3000/static/js/1.chunk.js:41984:5)
    at Satellite (http://192.168.1.101:3000/static/js/1.chunk.js:45545:17)
    at renderWithHooks (http://192.168.1.101:3000/static/js/1.chunk.js:22480:
LogGameface: Error: JS Error: http://192.168.1.101:3000/static/js/1.chunk.js:39789: TypeError: Cannot read property 'cssRules' of undefined
LogGameface: Error: JS Error (Line):   var maxIndex = container.cssRules.length; // In case previous insertion fails, passed index might be wrong
LogGameface: Error: JS Error (Stack): TypeError: Cannot read property 'cssRules' of undefined
    at insertRule (http://192.168.1.101:3000/static/js/1.chunk.js:39789:28)
    at DomRenderer.insertRule (http://192.168.1.101:3000/static/js/1.chunk.js:39943:22)
    at DomRenderer.insertRules (http://192.168.1.101:3000/static/js/1.chunk.js:39901:12)
    at DomRenderer.deploy (http://192.168.1.101:3000/static/js/1.chunk.js:39888:12)
    at StyleSheet.deploy (http://192.168.1.101:3000/static/js/1.chunk.js:39245:38)
    at StyleSheet.attach (http://192.168.1.101:3000/static/js/1.chunk.js:39130:30)
    at attach (http://192.168.1.101:3000/static/js/1.chunk.js:41876:18)
    at http://192.168.1.101:3000/static/js/1.chunk.js:41992:7
    at useSynchronousEffect (http://192.168.1.101:3000/static/js/1.chunk.js:41944:14)
    at useStyles (http://192.168.1.101:3000/static/js/1.chunk.js:41984:5)
    at Satellite (http://192.168.1.101:3000/static/js/1.chunk.js:45545:17)
    at renderWithHooks (http://192.168.1.101:3000/static/js/1.chunk.js:22480:
LogGameface: Error: The above error occurred in the <Satellite> component:
    in Satellite (created by Planet)
    in div (created by ClickAwayListener)
    in ClickAwayListener (created by Planet)
    in Planet (at Menu.js:43)
    in div (at Menu.js:42)
    in MainMenu (at App.js:9)
    in div (at App.js:8)
    in App (at WebApp.js:12)
    in Provider (at WebApp.js:11)
    in StrictMode (at WebApp.js:10)
Consider adding an error boundary to your tree to customize error handling behavior.
Visit https://fb.me/react-error-boundaries to learn more about error boundaries. 
LogGameface: Error: The above error occurred in the <Satellite> component:
    in Satellite (created by Planet)
    in div (created by ClickAwayListener)
    in ClickAwayListener (created by Planet)
    in Planet (at Menu.js:43)
    in div (at Menu.js:42)
    in MainMenu (at App.js:9)
    in div (at App.js:8)
    in App (at WebApp.js:12)
    in Provider (at WebApp.js:11)
    in StrictMode (at WebApp.js:10)
Consider adding an error boundary to your tree to customize error handling behavior.
Visit https://fb.me/react-error-boundaries to learn more about error boundaries. 
LogGameface: Error: The above error occurred in the <Satellite> component:
    in Satellite (created by Planet)
    in div (created by ClickAwayListener)
    in ClickAwayListener (created by Planet)
    in Planet (at Menu.js:43)
    in div (at Menu.js:42)
    in MainMenu (at App.js:9)
    in div (at App.js:8)
    in App (at WebApp.js:12)
    in Provider (at WebApp.js:11)
    in StrictMode (at WebApp.js:10)
Consider adding an error boundary to your tree to customize error handling behavior.
Visit https://fb.me/react-error-boundaries to learn more about error boundaries. 
LogGameface: Error: The above error occurred in the <Satellite> component:
    in Satellite (created by Planet)
    in div (created by ClickAwayListener)
    in ClickAwayListener (created by Planet)
    in Planet (at Menu.js:43)
    in div (at Menu.js:42)
    in MainMenu (at App.js:9)
    in div (at App.js:8)
    in App (at WebApp.js:12)
    in Provider (at WebApp.js:11)
    in StrictMode (at WebApp.js:10)
Consider adding an error boundary to your tree to customize error handling behavior.
Visit https://fb.me/react-error-boundaries to learn more about error boundaries. 
LogGameface: Error: The above error occurred in the <Satellite> component:
    in Satellite (created by Planet)
    in div (created by ClickAwayListener)
    in ClickAwayListener (created by Planet)
    in Planet (at Menu.js:43)
    in div (at Menu.js:42)
    in MainMenu (at App.js:9)
    in div (at App.js:8)
    in App (at WebApp.js:12)
    in Provider (at WebApp.js:11)
    in StrictMode (at WebApp.js:10)
Consider adding an error boundary to your tree to customize error handling behavior.
Visit https://fb.me/react-error-boundaries to learn more about error boundaries. 
LogGameface: Error: The above error occurred in the <Satellite> component:
    in Satellite (created by Planet)
    in div (created by ClickAwayListener)
    in ClickAwayListener (created by Planet)
    in Planet (at Menu.js:43)
    in div (at Menu.js:42)
    in MainMenu (at App.js:9)
    in div (at App.js:8)
    in App (at WebApp.js:12)
    in Provider (at WebApp.js:11)
    in StrictMode (at WebApp.js:10)
Consider adding an error boundary to your tree to customize error handling behavior.
Visit https://fb.me/react-error-boundaries to learn more about error boundaries. 
LogGameface: Error: JS Error: http://192.168.1.101:3000/static/js/1.chunk.js:30205: Error: An error was thrown inside one of your components, but React doesn't know what it was. This is likely due to browser flakiness. React does its best to preserve the "Pause on exceptions" behavior of the DevTools, which requires some DEV-mode only tricks. It's possible t
hat these don't work in your browser. Try triggering the error in production mode, or switching to a modern browser. If you suspect that this is actually an issue with React, please file an issue.
LogGameface: Error: JS Error (Line):         throw _error3;
LogGameface: Error: JS Error (Stack): Error: An error was thrown inside one of your components, but React doesn't know what it was. This is likely due to browser flakiness. React does its best to preserve the "Pause on exceptions" behavior of the DevTools, which requires some DEV-mode only tricks. It's possible that these don't work in your browser. Try trig
gering the error in production mode, or switching to a modern browser. If you suspect that this is actually an issue with React, please file an issue.
    at Object.invokeGuardedCallbackDev (http://192.168.1.101:3000/static/js/1.chunk.js:7931:23)
    at invokeGuardedCallback (http://192.168.1.101:3000/static/js/1.chunk.js:7975:35)
    at beginWork$1 (http://192.168.1.101:3000/static/js/1.chunk.js:30736:11)
    at performUnitOfWork (http://192.168.1.101:3000/static/js/1.chunk.js:29703:16)
    at workLoopSync (http://192.168.1.101:3000/static/js/1.chunk.js:29676:26)
    at performSyncWorkOnRoot (http://192.168.1.101:3000/static/js/1.chunk.js:29294:13)
    at scheduleUpdateOnFi

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