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c64dev's Introduction

c64dev

The purpose of this repository is to provide a starting point for folks who are interested in Commodore 64 hobbyist programming.

I have organized a collection of links on my Pinboard that I find useful for C64 development. The bookmarks tagged start-here are most useful for absolute beginners, and the reference tag is reserved for materials that I like to have handy when programming.

This repository is a work in progress, and I'm hoping to add a lot more documentation to ease the initial burden of setting up a C64 build-chain.

To compile the examples here

Install 64tass and pucrunch into your $PATH, then do

./compile.sh [folder name]

If your folder is named foo, then it should contain a file foo.asm that contains the main portion of your program and .includes all of your program's assets at the appropriate memory locations.

This will generate a PRG file in the format FOO.PRG. All of the programs are placed in a PROGRAMS folder that you can easily copy to an SD card or mount with uno2iec. You can also run the PRG files with a C64 emulator like VICE.

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