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View Code? Open in Web Editor NEWCornucopia -- a library for converting mouse and tablet strokes to beautiful curves
Cornucopia -- a library for converting mouse and tablet strokes to beautiful curves
in the future, 3D point will be surported?
Original issue reported on code.google.com by [email protected]
on 15 May 2012 at 2:09
Isolate the header files in the library from the interface to the library.
Prevent things like warning disable and smart pointers from affecting projects
dependent on cornucopia.
Original issue reported on code.google.com by [email protected]
on 24 Sep 2010 at 12:51
I think the library is very useful, but I want to fix start and end point
position. how to set parameter?
thanks
Original issue reported on code.google.com by [email protected]
on 15 May 2012 at 1:01
I use CMake tool to create VS2010 Project and compile "Cornucopia" project,
report some errors(about 8 errors), for example:
Error 4 error C2780: 'void Cornu::MulticurveSparseEvalData::_solveCholL(M1)' :
expects 1 arguments - 3 provided C:\Program
Files\TortoiseHg\cornucopia-lib\Cornucopia\Combiner.cpp 168 1 Cornucopia
6 IntelliSense: no instance of function template
"Cornu::MulticurveSparseEvalData::_solveCholL" matches the argument
list c:\program
files\tortoisehg\cornucopia-lib\cornucopia\combiner.cpp 162 9 Cornucopia
Original issue reported on code.google.com by [email protected]
on 30 Jan 2011 at 1:35
In PrimitiveFitUtils.h: class ArcFitter
Hi, I want to use it for smooth 3D points? can it do work?
thanks
Original issue reported on code.google.com by [email protected]
on 16 Dec 2012 at 1:50
In GraphCunstructor.cpp we have:
//one primitive over the entire curve--create dummy edge
if(out.vertices[i].source && out.vertices[i].target)
{
Edge e;
e.continuity = -1;
e.startVtx = e.endVtx = i;
e.cost = out.vertices[i].cost;
out.vertices[i].edges.push_back((int)out.edges.size());
out.edges.push_back(e);
}
But in PathFinder.cpp in the Dijkstra algorithm, the following if statement figures out if a path from sources to the targets is found.
if(_vData[v].target && _vData[v].prevEdge >= 0) //done, now traverse the edges backwards
{
// The path (cycle) is found
// Do related thing ...
}
However, the statement _vData[v].prevEdge >= 0
prevents a path including only one ``dummy'' edge from being detected. As they go from vertex v
to the same vertex `v`, and if vertex `v` is being processed for the first time, its prevEdge is -1.
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