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duckling-legacy's Issues

Load project specific metadata

Stuff that the editor cares about, but not the engine or map files

  • Collision Types
  • Map metadata (width, height, zoom, grid size)
  • Tilesheets

Editing Multiple Fields On The Same Entity Gets Merged

When we merge actions we diff the previous state with the current state. If the only change is an edit to a primitive field then we merge the actions together. The original goal was to use this behavior to merge edits to the same field. We can fix this merge behavior if we instead compare the previous-previous state to the current state. If the two edits touch the same field it will still be a single edit to a primitive field. If they touch different edits it will be an edit to two complex fields and it won't get merged.

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