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Template game for the Ancona engine
Config.txt isn’t replacing its CMake variable for the build directory (remove COPYONLY in the Config configure_file call, this will also require changing the name of the variable in Config.txt)
This only happened when building through CLion, not sure why
Currently, the resource root in the Config.txt gets set to the build computer's resources/ full location (ex: /home/tlein/Code/ILikeDucks/Test/resources) when it should be just "resources" for android
When not building using raft (through CLion) we should change the template game’s CMakeLists.txt file to smartly set the various raft environment variables.
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