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Comments (4)

igor-ruivo avatar igor-ruivo commented on July 17, 2024 1

1 - yeah i'll add village switching mechanisms in the future
2 - i don't understand what you mean by that
3 - sure i'll add it later

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Deswer60871 avatar Deswer60871 commented on July 17, 2024

ok thanx

2 - i don't understand what you mean by that

look you script refresh every time and build 1 build
mi princip is click every 1000ms +- random time 5 buildings and refresh 44+- second or next village click

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igor-ruivo avatar igor-ruivo commented on July 17, 2024

Village switching mechanisms have been added to most scripts.
I think it's ok to build only 1 building and then switch to another village, because sooner or later the script will come back to the same village again and then add the next building.
This lazy implementation allows for better resources management and build better/more priority buildings.

I still didn't add the demolish feature. but i'll look into it in the future.

What do you want me to do with that script? I have my own farm script

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Deswer60871 avatar Deswer60871 commented on July 17, 2024

What do you want me to do with that script? I have my own farm script

thanx nomstop farm and nod add cordinates

princip first code farm and add max destoyed wall :) thanx

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