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View Code? Open in Web Editor NEWEasy-to-use VST3 wrapper for hosting VST3 plugins without JUCE or other frameworks
License: Other
Easy-to-use VST3 wrapper for hosting VST3 plugins without JUCE or other frameworks
License: Other
Hi I'm wondering if you are planning on including cmake support for platform agnostics?
I'm quite new to coding and building projects/libraries so am a little confused on how to get this working on my end.. do i need to have the vst sdk downloaded and built correctly on my system or do i just need the public.sdk headers and cpp files?
Hello, I tried [Save. Load] Plugin Status, But It seems not worked.
on KORG M1, Steinberg HalionSonic etc,, What was wrong with me?
Thank you.
`
BOOL EasyVst::savePluginState(const char* utfPath) {
Steinberg::IBStream* processState = NULL, * controlState = NULL;
BOOL success = FALSE;
try {
std::string path2 = utfPath;
path2 += "-ctrl";
processState = FileStream::open(utfPath, "w");
controlState = FileStream::open(path2.c_str(), "w");
_vstComponent->getState(processState);
_editController->getState(controlState);
success = TRUE;
}
catch (...) {
}
if (processState != NULL) processState->release();
if (controlState != NULL) controlState->release();
return success;
}
BOOL EasyVst::loadPluginState(const char* utfPath) {
Steinberg::IBStream* processState = NULL, * controlState = NULL;
BOOL success = FALSE;
try {
std::string path2 = utfPath;
path2 += "-ctrl";
processState = FileStream::open(utfPath, "r");
controlState = FileStream::open(path2.c_str(), "r");
if (processState != NULL) {
_vstComponent->setState(processState);
_editController->setComponentState(processState);
}
if (controlState != NULL) {
_editController->setState(controlState);
}
success = TRUE;
}
catch (...) {
}
if (processState != NULL) processState->release();
if (controlState != NULL) controlState->release();
return success;
}
`
Hi, I'd like to make a vst3 that hosts 2 or more instances of an existing vst3, and plays them simultaneously with a few parameters different between the instances of the vst3.
Additionally, what if I'd like to stereo shift (pan) each of the hosted instances?
Would making such a vst be possible with EasyVst, and how hard would it be? Where would one begin?
Thank you very much.
Hello! Very cool project, exactly what I was looking for! :)
I have built SDL2 dependent projects before but I am confused on how to integrate the vst3sdk with your wrapper.
I downloaded the sdk from github, including submodules "pluginterfaces" and "public.sdk". I attempted to write a Makefile, including the headers required by EasyVst.h, but then I kept facing "Undefined symbols", presumably from missing .cpp files?
I'm probably going about this all wrong, any insight to your build processes and usage would be greatly appreciated ๐
Thanks
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