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redtrainer's Introduction

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RedTrainer

RedTrainer is a powerful Lua-based menu for RedM, designed to provide a feature-rich experience akin to vMenu in FiveM. With RedTrainer, you can enhance your gameplay, customize your RedM experience, and enjoy a wide range of in-game options and features. Whether you're a player looking to explore new possibilities or a developer seeking to expand its functionality, RedTrainer has you covered.

Features

  • Player Options: Access various player-related functions such as God Mode, Noclip, Super Jump, and more to enhance your character's abilities.

  • Vehicle Options: Take control of vehicles with options like spawning vehicles, enabling vehicle god mode, and even repairing your trusty horse.

  • User-Friendly Menu: RedTrainer offers an intuitive and user-friendly menu system that makes navigating and customizing your RedM experience a breeze.

Contributing

RedTrainer is an open-source project and welcomes contributions from the community. If you have ideas for new features, bug fixes, or improvements, Fork than feel free to submit a pull request. Together, we can make RedTrainer even better.

Support

For discussions, bug reports, or questions, join our community on Discord. We're here to assist you and provide the best RedM modding experience.

Getting Started

To get started with RedTrainer, follow the installation instructions in the Wiki. Once installed, you can access the menu in-game by using the provided command.

License

RedTrainer is released under the terms of the GNU General Public License. This open-source license grants you the freedom to use, modify, and distribute the software in accordance with the principles of free software. Please review the full text of the GPL for detailed information on your rights and responsibilities when using RedTrainer.


Example for the Aces

add_principal identifier.steam:YOURACE group.admin
add_ace group.admin RedTrainer.kick allow
add_ace group.admin RedTrainer.ban allow

Developer Shit

local RedTrainer = exports["RedTrainer"]:Core() -- fetch the object 

using this you can use callbacks get player idetnfiers from the server side etc more feature soon

redtrainer's People

Contributors

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Forkers

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