Comments (3)
hi. thanks for feedback!
generation of ios resources should be triggered only when we call compilation of iOS targets...how and why you run compilation of ios not on macos host? or task was execute by some other trigger?
from moko-resources.
The task of compilation the iOS target is skipped, as expected.
Some Kotlin/Native targets cannot be built on this linux_x64 machine and are disabled:
* In project ':mppLibrary':
* target 'ios' (can be built with a macos_x64 host)
To hide this message, add 'kotlin.native.ignoreDisabledTargets=true' to the Gradle properties.
I don't know why the task of generating resources is launched 🤔
from moko-resources.
fix merged, will be available in next release
from moko-resources.
Related Issues (20)
- Seeing crashes on iOS 16/17 when using localized string in compose
- Display image in swift ui HOT 2
- Support Layout Direction along side resources
- update Readme for custom resources sourceSet
- Fix CI checks for 0.24.0 release HOT 4
- Use with redwood HOT 2
- NegativeArraySizeException when syncing with 0.24.0-beta-1 HOT 2
- Symbol "\n" doesn't work in iOs in 0.24.0-beta-1 HOT 2
- Add gradle plugin tests
- The application is crashing on iOS due to painterResource HOT 4
- Generate iOS resources failed due to dev.icerock.moko:parcelize HOT 12
- IOS crash, kotlin.IllegalArgumentException: can't read UIImage of ..., 0.24.0-beta-1 HOT 7
- Color resolved with colorResource on ios is not updated when resource changes HOT 3
- Strange `can't compile assets - 1` error on iOS due to missing simulator HOT 6
- 0.24.0-beta-1 unable to commonize CInterop HOT 5
- Function 'stringResource' can not be called: No function found for symbol HOT 5
- Slow build time HOT 4
- 0.24.0-beta-2 incorrectly translates strings with `&` for Android as just `&` HOT 4
- 0.24.0-beta-2 includes file extension in `files` and `assets` in the resource name HOT 1
- Apostrophe incorrectly displayed on iOS HOT 3
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