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Experimental server emulator and packet sniffer for Lost Ark KR
Can you share clients?
Hi iblazys,
I didn't find a proper way to reach you so here I am, trying using a github issue.
As you can see on my GH profile, I'm a quite active (less these last months because busy IRL) mmorpg tools creator, and I worked on packet capture-enabled tooling for FFXIV, in order to create a database and toolkit for the game.
I started playing Lost Ark back in korea, then in russia, and like many other players, on NA/EU since its release.
I would like to explore packets and how they behave in general, to try to RE part of them, namely damage ones for the current player only (I don't expect the other players to be in the stream anyways since we don't have their damage displayed at all) in order to create a local dps meter, to help people improve their DPS, without being worried about them bullying other players because their e-peen is bigger than the other DPSes in the party.
Judging by your implementation, my guess is that the current NA/EU version still uses XOR for the packets, and I'd like to know how you managed to grab the one you currently have, to see if we could repeat the operation on the current client.
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