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View Code? Open in Web Editor NEWA mod for Slay the Spire.
A mod for Slay the Spire.
I noticed the first couple times I played gnawing hunger, there was no upgrade on change. Luckily, this changed over time. However, I think gnawing hunger does not upgrade if that is the last card you play in combat. So I hope that helps to spot the bug.
Exception: java.lang.NullPointerException
21:15:57.674 ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.(DamageAllEnemiesAction.java:24) ~[?:?]
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.(DamageAllEnemiesAction.java:37) ~[?:?]
at gluttonmod.cards.Demolish.triggerOnExhaust(Demolish.java:41) ~[GluttonMod.jar:?]
at com.megacrit.cardcrawl.cards.CardGroup.moveToExhaustPile(CardGroup.java:937) ~[?:?]
at com.megacrit.cardcrawl.actions.common.ExhaustSpecificCardAction.update(ExhaustSpecificCardAction.java:33) ~[desktop-1.0.jar:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:155) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:279) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2554) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:878) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:429) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]
Controllers: removed manager for application, 0 managers active
Game closed.
Please limit Treasure to not exceed hand limit or give it a 10 card draw maximum, rather than draw unlimited 1 card per 100 gold ... the result can take way too long to resolve, such as if combined with Xylophone ... https://i.postimg.cc/g2GYGtRJ/Treasure-xylophone-overload.png
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