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A port of melonDS to the Switch
License: GNU General Public License v3.0
This project forked from melonds-emu/melonds
A port of melonDS to the Switch
License: GNU General Public License v3.0
Hey....
Is there any chance for a update for the 9.0.x FW?
just a recompile with the newest libnx is necessary.
i tried by myself but i cant get it compiled.
you should be able to do it easy... please, so many people would happy about it!
greetings
GCC doesn't vectorize loops in O2. You should enable it by adding -ftree-vectorize or changing the optimization level to O3 (which also unrolls loops, among other things).
Here are some counts of vector register usage from objdump:
O2: v0: 442 q0: 141
O2 -ftree-vectorize: v0: 699 q0: 281
O3: v0: 843 q0: 284
Adding -funsafe-math-optimizations -ffast-math also changes code generation significantly but might break things. It's worth a shot.
Why not implement cheats like in the android build. Areyou guys still working on this?
Installed it the way anybody should install an software, screen turns black wont turn on, moms spahgetti, this hurts. After fiddling around with the power button for a solid min, system turns on; thank god its not a brick but what the fuck I just wanted to play Advanced Wars.
version:Atmosphere 11.0.1
questio:melonDS-0.8.3 There is no response to the keys, only the touch screen can be used
OpenGL would bring huge performance improvements and could potentially make games run at full speed. Is there an ETA on the Switch port of 0.8? I expect it to take a while since the whole renderer has changed :)
I am trying to play Nintendogs, it required microphone for naming the dog. I don't believe this feature has been implemented on the switch version yet. I think that would be a good feature for a future update. Microphone isn't built into the switch but it is present on the headphone jack and should be able to be used for input. Thanks for listening to my feedback, it's been running great for me! Happy coding!~
I can't seem to connect to wiimmfi on the latest version.
my system version is 9.0.1(Atmosphere)
i installed the lastest version but i cant control it with my joycon
i can control with screen only
plz fix to use joycon in 9.0 :(
So lately, I got the three files I need for the melonDS for my nintendo Switch;
bios7.bin, 16KB: ARM7 BIOS
bios9.bin, 4KB: ARM9 BIOS
firmware.bin, 128/256/512KB: firmware
But I'm not sure where to place the files, and I put it in switch:/melonds but when I try run the emulator, it just keeps saying it can't find the files
Hey,
I tried to use the emulator on the switch, and he's okay. the firmeware I have set extra in German.
unfortunately, the games were very strong and therefore hardly playable. even the overcocking and frameraten skipping does not bring much
is there any hint for a good playable emulator setting on the switch?
Awesome job. I hope that your emulator will improvement greatly in speed for Switch. I am not fan of overclocking, thought. So I will wait for your improvement in speed. Good job again!
The option I miss the most from RetroArch is the ability to scale from the native resolution by an integer. This prevents blending/smoothing/whatever which is good for games like Pokemon which are pixel/sprite based.
i download the firmwares and the bios but when i try to enter the game it shows me an error on my ninendo switch i dont know if its from atmoshpere or from the melonds so please help me if u can
Not really a helpful “issue” but I love how far this has come and it’d be beyond amazing if I could relive the DS Pokémon games on my switch. Their speed is fine in menus, but the open world part of the games slow it down like crazy. (Even with being overclocked all the way) If there’s any way I can contribute or help, let me know and I’ll be sure to help do so
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