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N-body space simulator that uses the Runge-Kutta 4 numerical integration method to solve two first order differential equations derived from the second order differential equation that governs the motion of an orbiting celestial. Also has preset demos for two-body and three-body circular orbits which use parametric equations. Uses the SFML (Simple and Fast Multimedia Library) library: https://www.sfml-dev.org

C++ 98.72% Objective-C 0.65% C 0.63%
c-plus-plus gravity gravity-simulate space orbit orbital-simulation orbits planet simulation n-body

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