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gorb's Introduction

Go Red Book

Examples from OpenGL Programming Guide, Eighth Edition ported to the Go Programming Language.

In addition to being ported from C++ to Go, the following additional changes have been made:

  • code initializing OpenGL/creating windows, has been moved to the utils package in order to reduce duplicating code that does not change between examples.
  • where appropriate the examples have been modified to have a more consistent flow from one example to the next. This involves some of the following:
    • using the same style in all shaders (not usually a problem with Go).
    • consistent naming of variables across all examples. If it is called "MCvertex" in one example, it should be called "MCvertex" in all examples.
  • any modifications specific to the examples, should be documented in the "Notes" section of the example.

Chapter 1: Introduction to OpenGL

Chapter 3: Drawing with OpenGL

Chapter 4: Color, Pixels, and Framebuffers

Running Examples

First see "Installing Examples" if you have not done so already.

$ cd $GOPATH/src/github.com/hurricanerix/gorb
$ make
mkdir -p bin
go build -o bin/ch01-triangles 01/triangles/main.go
go build -o bin/ch03-drawcommands 03/drawcommands/main.go
...
$ ./ch01-triagnles
...

Installing Examples

  1. Install Go

  2. Platform specific stuff (see sections below)

  3. go get

From your terminal run the following command:

$ go get github.com/hurricanerix/gorb/...

Linux

$ sudo apt-get install git-core libgl1-mesa-dev libxrandr-dev libxcursor-dev libxinerama-dev libxi-dev

OSX

$ brew install glfw3

Windows

TODO: Figure this out...

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