Git Product home page Git Product logo

neural-network-training-with-games's Introduction

Build/Release

Neural Network Training with Games

Adapted for Linux/Mac

Credits to JVictorDias developer and PIG library aka "Programming Interface for Games".

How to run

Download the release zip file, unzip it and then run the main file.

or

As a developer using an environment with all required dependencies installed as follow.

Linux

make linux-dep-install

Mac

make mac-dep-install

Games

Tecelao

make run-tecelao

Parameters (input.txt)

Digite o nome da sua imagem (exemplo: teste.bmp): iron.bmp
Digite a quantidade de pregos (maximo 1000): 1000
Digite a quantidade de linhas: 1800
Digite a taxa de reducao do pixel (255 retira o pixel todo, 0 nao retira nada): 255

Left mouse click + ENTER to start

Commands

key Action
a Left
d Right
w Up
s Down
q Zoom In
e Zoom Out
z ReDraw
ENTER Start

Youtube | Source

Canhao de Newton

make run-canhao

key Action
ENTER Atirar
a/s/d/w esq/dir/cima/baixo

Youtube | Source

Deep-Cars

make run-cars

Youtube | Source

Dinossauro

make run-dino

Youtube | Source

Flappy-Bird

make run-flappy

key Action
esc Pause
space info

Youtube | Source

HardestGame

make run-hardestgame

key Action
F2 Load next map
ENTER Start map

Youtube | Source

HardestGameEditor

make run-hardestgame-editor

key Action
d/f Angulo de troca
cima/baixo Tamanho grade
j/k Tempo parado
g/h Angulo parada
i Salvar posicao mouse
u Carregar posicao salva
F1 Salvar mapa
F2 Carregar mapa

Source

ParticulasGravitacionais3D

make run-particulas

key Action
a Left
d Right
w Up
s Down
q Zoom In
e Zoom Out
h Rotate Up X
y Rotate Down X
g Rotate Left Y
j Rotate Right Y
ENTER Join particles
Mouse Left Expand particles

Youtube | Source

Spirograph

make run-spirograph

key Action
ENTER Next

Youtube | Source

neural-network-training-with-games's People

Contributors

brccabral avatar humbertodias avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar

neural-network-training-with-games's Issues

Failed to run

I'm newbie in c++
After being able to call make I got stuck with this error

I'm using Windows 10 and VSCode

C:\Users\user\Desktop\neural-network-training-with-games>make run-flappy
cd FlappIA-Bird && make && ./main
process_begin: CreateProcess(NULL, uname, ...) failed.
make[1]: Entering directory 'C:/Users/user/Desktop/neural-network-training-with-games/FlappIA-Bird'
g++ main.cpp -g -I../pig `sdl2-config --cflags --libs` -lSDL2 -lSDL2_ttf -lSDL2_image -lpthread -lwebp -o main
g++: error: `sdl2-config: No such file or directory
g++: error: unrecognized command line option '--cflags'
g++: error: unrecognized command line option '--libs`'
Makefile:14: recipe for target 'all' failed
make[1]: *** [all] Error 1
make[1]: Leaving directory 'C:/Users/user/Desktop/neural-network-training-with-games/FlappIA-Bird'
Makefile:19: recipe for target 'run-flappy' failed
make: *** [run-flappy] Error 2

Could someone help me?

Erro ao executar

Erro para executar os arquivos, não deveria estar pronto para executar?

image

Compilar

Cara vim parar aqui por conta do projeto do JVictorDias.
Estou tentando compilar o fonte no Linux. Utilizo o Ubuntu 18
Já instalei:

libsdl2-dev
libsdl2-ttf-dev
libsdl2-image-dev

Quando faço o make dá o seguinte erro:

g++ main.cpp -g -I../pig sdl2-config --cflags --libs -lSDL2 -lSDL2_ttf -lSDL2_image -lpthread -lwebp -o main In file included from ../pig/PIG_Pack.h:4:0, from ../pig/PIG.h:7, from main.cpp:19: ../pig/CMapaCaracteres.h: In constructor ‘CMapaCaracteres::CMapaCaracteres(char*, SDL_Renderer*, int, int, SDL_Color, int, SDL_Color)’: ../pig/CMapaCaracteres.h:30:66: warning: format ‘%s’ expects a matching ‘char*’ argument [-Wformat=] printf("Erro: arquivo de fonte (%s) nao localizado\n"); ^ ../pig/CMapaCaracteres.h:63:40: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] off->SalvarImagem(NOME_ARQ_TEMP); ^ ../pig/CMapaCaracteres.h: In constructor ‘CMapaCaracteres::CMapaCaracteres(char*, SDL_Renderer*, int, int, char*, int, SDL_Color)’: ../pig/CMapaCaracteres.h:145:40: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] off->SalvarImagem(NOME_ARQ_TEMP); ^ ../pig/CMapaCaracteres.h:164:40: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] off->SalvarImagem(NOME_ARQ_TEMP); ^ In file included from ../pig/PIG_Pack.h:10:0, from ../pig/PIG.h:7, from main.cpp:19: ../pig/CJogo.h: In constructor ‘CJogo::CJogo(char*, int)’: ../pig/CJogo.h:53:104: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] fontes[0] = new CMapaCaracteres("../fontes/arial.ttf",renderer,36,ESTILO_NORMAL,BRANCO,0,BRANCO); ^ In file included from main.cpp:21:0: Sprites.h: In function ‘void InicializarSpriteCano()’: Sprites.h:27:55: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] SpriteCano.Objeto = CriarSprite("imagens/cano.bmp"); ^ Sprites.h: In function ‘void InicializarSpritesNeuronios()’: Sprites.h:54:65: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] SpriteNeuronDesativado = CriarSprite("imagens/neuronio7.png"); ^ Sprites.h:57:62: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] SpriteNeuronAtivado = CriarSprite("imagens/neuronio7.png"); ^ Sprites.h:60:46: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] SpriteLuz = CriarSprite("imagens/luz.png"); ^ Sprites.h:62:49: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] SpriteSeta = CriarSprite("imagens/seta2.png"); ^ Sprites.h: In function ‘void InicializarSpriteChao()’: Sprites.h:68:55: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] SpriteChao.Objeto = CriarSprite("imagens/chao.png"); ^ Sprites.h: In function ‘void InicializarSpriteNuvem()’: Sprites.h:75:58: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] SpriteNuvem.Objeto = CriarSprite("imagens/nuvens.png"); ^ Sprites.h: In function ‘void InicializarSpritePredio()’: Sprites.h:82:60: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] SpritePredio.Objeto = CriarSprite("imagens/predios.png"); ^ Sprites.h: In function ‘void InicializarSpriteArvore()’: Sprites.h:89:60: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] SpriteArvore.Objeto = CriarSprite("imagens/arvores.png"); ^ Sprites.h: In function ‘void InicializarSpriteParaquedas()’: Sprites.h:96:67: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] SpriteParaquedas.Objeto = CriarSprite("imagens/paraquedas.png"); ^ main.cpp: In function ‘void ConfiguracoesIniciais()’: main.cpp:312:33: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] CriarJanela("Flappy Bird", 0); ^ main.cpp:345:91: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] FontePequena = CriarFonteNormal("../fontes/arial.ttf", 11, PRETO, 0, PRETO); ^ main.cpp:346:91: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] Fonte = CriarFonteNormal("../fontes/arial.ttf", 15, PRETO, 0, PRETO); ^ main.cpp:347:91: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] FontePretaGrande = CriarFonteNormal("../fontes/arial.ttf", 18, PRETO, 0, PRETO); ^ main.cpp:348:91: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] FonteVermelha = CriarFonteNormal("../fontes/arial.ttf", 15, VERMELHO, 0, PRETO); ^ main.cpp:349:91: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] FonteAzul = CriarFonteNormal("../fontes/arial.ttf", 15, AZUL, 0, PRETO); ^ main.cpp:350:91: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] FonteAzulGrande = CriarFonteNormal("../fontes/arial.ttf", 18, AZUL, 0, PRETO); ^ /usr/bin/ld: não foi possível localizar -lwebp collect2: error: ld returned 1 exit status Makefile:14: recipe for target 'all' failed make: *** [all] Error 1

Alguma ideia de como resolver? Ta faltando instalar alguma coisa ?
Todos deram o mesmo problema
Para o projeto do DeepCar especificamente eu tive que instalar a libgsl-dev também.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.