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unityvmdrecorder's Introduction

UnityVMDRecorder

About

Unity上の人・カメラアニメーションをランタイムで記録してvmd(MMDのアニメーションファイル)に保存するためのコードです。
This code enables you to record humanoid/camera animations in unity into .vmd file (MikuMikuDance).

Usage

(2:11~)
https://www.nicovideo.jp/watch/sm35513082

Update

モーフも記録できるようにしました。 (2019/08/05)
Added function to record morph animations.

MMD上ではセンターボーンが足元にあるモデルに対して補正できるように (2019/08/06)
Supported models whose center bone in MMD is at its foot.

全ての親をセンターに移すオプションを追加
MMD上で全ての親を編集できるように(2019/10/16)
Added UseCenterAsParentOfAll(public bool).

MIT License

unityvmdrecorder's People

Contributors

hobosore avatar

Stargazers

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Watchers

Eric Field avatar

unityvmdrecorder's Issues

Improvement Suggestions

I wanted to follow two things to add.

1 - Add a bool that changes the method for saving feather animations.

Because in the current way if we open it in MMD it doesn't make a difference MMD but if they opened in Blender and the models use the IK it gives a bug in the movement.
So if you can make an option to convert to models that use IK that would be very good.

I'll give you a link to a model that posed this on the feathers.
https://www.deviantart.com/thegirlcsexe/art/MMD-Teen-Girl-Base-881328897

2- It would be interesting if you add a way to convert the camera from MMD to unity because there is nothing like that available for unity.
You're the only one I've seen who's done anything camera related so far.

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