hmxmilohax / rock-band-2-deluxe Goto Github PK
View Code? Open in Web Editor NEWQoL enhancements and additions to Rock Band 2
Home Page: https://rb2dx.milohax.org/
QoL enhancements and additions to Rock Band 2
Home Page: https://rb2dx.milohax.org/
Some of the songs from the LEGO Rock Band Export have failed to succeed as CON files throughout Onyx. :( Only 5 songs didn't come through
The game always crash in the rio de janeiro and this one both in PS3 and Xbox oficial hardware
The game looks great but it's just that, i have played the endless setlist and works perfectly it's just these stages that game crashes in original hardware
Changing the camera angle without a very long pause causes the menu to appear while in the rock shop. Apologies if this is the wrong place to ask this.
On ps3/rpcs3, copy all files to "/dev_hdd0/game/BLUS30147/" Match the file system and overwrite the files.
Originally posted by @jnackmclain in #11 (comment)
When done exactly like how this was worded with a fresh install the game crashes as soon as it finishes loading ppu modules
I don't know if something has changed recently but I had to redownload the mod only to find that there is no longer the .pkg update file. Nothing else works so I'm hoping this is the right place to ask for help
i was practicing a song and then when i felt ready, i quit practice mode on 75% of speed and then i started to play a song on quick play, the game went really slow, the only fix is to head back to practice mode and then quit on 100% speed.
Sometimes applies the bass countdown to guitar, and vise versa
Start button works for everything else in game except while playing a song. I recently downloaded for Xbox
The ps2-merge-work branch is designed to make the process of merging these platforms together as easy as possible, using the main branch as a base and adding/modifying files so that the main files match the ps2 files.
Differing dta files can be changed using #ifdef HX_EE
, #else
, and #endif
for ps2 specific items, or #ifndef HX_EE
, #else
, and #endif
for non-ps2 items.
The best way to compare and help make changes to this branch is to use WinMerge (or similar software) to compare the _ark folder of the ps2 branch to the same folder in ps2-merge-work, making changes to the dtas in ps2-merge-work so that the conflicting points match. Files that are only found in the _ark folder on the ps2 branch should be placed in the _ps2 folder.
This issue is here to help document progress. Changed files, incomplete files, etc.
Until all files have been successfully merged, test on ps3 and 360 to make sure the game still boots on those.
Once all files have been merged, begin testing on pcsx2 and make adjustments until there are no TLB Misses reported in the log.
Finally, test on PS2 Hardware to see if the game will successfully boot.
Playing with PS3 version.
As of the newest version (16th of October, 3.15 PM UTC) I've experienced an ongoing issue, with sound effects not being present when playing a song. Complete silence before and after the song, and during the song, only the stems can be heard - causing an effect of sitting in studio/sound stage.
The cutscenes before songs is bugged so it shows double, exposing and hiding the highway in between the cutscenes.
when playing a song, the pause button doesn't work.
All of this is tested on drums in Tour mode on RPCS3.
We will be using master and develop only. There isnt a reason to host the entirety of rb2 on github
With overdrive activation on SELECT for vocals and drums enabled, the SELECT button does not activate for vocals at all, even in the activation zones. Not sure if this issue plagues drums at all.
Pausing with start nor double pressing select works when in the middle of a song. Opening the Xbox 360 guide menu doesn’t bring up the pause menu either.
Entering any drum trainer mode crashes the game.
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