hiulit / godot-3-2d-crt-shader Goto Github PK
View Code? Open in Web Editor NEWA 2D shader for Godot 3 simulating a CRT
License: MIT License
A 2D shader for Godot 3 simulating a CRT
License: MIT License
Very nice shader!
A sharpness/blur setting would be really cool. Some old monitors were really blurry looking. Maybe some gaussian blur, cause the mipmap based blur I have tried does not look too good.
Right now, the shader works perfectly in stretch mode: 2d
but gets weird effects in stretch mode: viewport
. I don't even know it it's possible.
After applying the shader, you did not open the project file for a few days.
If you open the project file after a long time, the engine freezes.
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