I love programming and I am constatly in state of expanding my knowledge of tools, technologies and overall understanding of machines 🔬
My dream is to create deeply engaging and creative games that will successfully bring my ideas to life 🎮
Even thought I am a newbie, I aiming to write ✨clean code✨, while also use the best techniques to run the code as effectively as possible 👟
Also, adventures into world-building 🗺️, 3D modelling 🌐, video editing 🎬 and graphic design 🖼️ are a common things for me 💭
I am currently developing my first, simple game. Two dimensional Tic Tac Toe with some nice, space-themed textures. I am going to add:
- Main menu with "Play"
- Game scene with interactive objects to play
- Timer and scoreboard
After that I'll probably extend it with:
- Menu options like "Settings", "Records"
- Game settings like size of matrix, limited time, "duck"-like gameplay similar to chess gamemode(?)
- Music effects
- Read the book: "Unity and C#. Practice of programming games" by Jacek Ross and follow the pace of the book in Unity 📖
- Make some proper renders in Blender 🎲
- Make the 2D Tic Tac Toe game playable until end of the March ❌⭕❌
- Also reinstall OS on my laptop to Debian 🐧