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[Question] Can I load a bvh animation and then use to animate a model?

Hello!

Sorry for leaving a question here at the issues tab. I am working on a vr chat like app, and the idea is to have all characters in a same "standard/ format / rig" and have every animation available in the game as BVH pose balls the users can click on to animate their avatars.

Problem is, in the known universe there is NO SINGLE example of achieving it. I've been looking for an example where I can animate an avatar on the fly with a bvh file using three.js.

Is it possible to be achieved? Would you show me a simples example ?

Thank you so much and congratulations for your work

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