Simple wrapper for sending Unity logs to http server
I was testing achievement system for our new game so I created console app in python to watch Unity logs in realtime. You can run python server on your PC and communicate with your game on device.
Server requires Python 2.7+ to run.
To start server use:
python ./simple_http_server.py --port <PORT> --file <PATH_TO_OUTPUT_FILE>
Add DebugN.cs file to your project.
Insert your IP to host variable.
To send log into server send use:
DebugN.Log("Message");