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Hengel's Projects

ecs_ue4 icon ecs_ue4

create entity component system model in unreal engine 4.

ecsrx.unity icon ecsrx.unity

A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems.

editor-tools icon editor-tools

Various editor tools that I regularly use when working in the Unity editor.

editorbutton icon editorbutton

Turn your Unity methods into buttons just by adding an attribute

editorxr icon editorxr

Author XR in XR - See blog post for supporting downloads:

effect-player-sys-framework icon effect-player-sys-framework

特效播放系统框架(特效抽象包含内容丰富,如粒子、镜头抖动,创建Obj,镜头特效,音效等,按不同的流程进行播放)。该框架目标是把这些抽象成一个物体Effect,进行播放

egameplay icon egameplay

一个基于Entity-Component模式的灵活、通用的战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格,async-await使用ETTask

egmatlib icon egmatlib

Material Library for Houdini Mantra, Redshift and Arnold

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