Wasin Thonkaew's Projects
Code studying from Algorithm in C++ book. Use C & C++11.
A C++ wrapper of Flurry for Cocos2d-X. Supports Android and iOS.
Complete project as per Google's Android App Dev in Java tutorial on official website, but now in Kotlin
API DESIGN FOR C++
:arrow_double_down: A middleman for APIs. Download, cache, get 100% uptime.
C++ wrapper for Apple's Game controller working with cocos2dx v.2
Cli tool to check your approved permission with contracts connected with your wallet address, and allow to disapprove them. Support BSC, Ethereum, and Polygon chain.
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Automated script to create latest release app (either beta, or release whichever is newer) of Aseprite for macOS
Kotlin port of ForeignGuyMike's Asteroids project with changes, additional features and improvements
Front end of Auto working-hour tracking (autoh)
A curated list of analytics frameworks, software and other tools.
Baidu translator Node JS implementation
Base skeleton setup for Node & Browser.
Command-line interface for https://github.com/haxpor/basejit
Starting code with necessary tools to create Polymer-based component
Command line interface for basepolymerit-cli
Basic and minimal wrapped around http|https module of nodejs for internet request
Common shared lib for sub-tools to reuse its code
Variety of Tools used to help in trading on bitkub platform (https://bitkub.com/)
pcalc is a profit calculator as a sub tool under the realm of bitkub_crypto_tools
Libgdx-based game for Android, iOS, and PC following the tutorial by ForeignGuyMike on youtube channel. Read more on README.md
New place for my technical blog, no complicated generator, post processing, just simple barebone. Now live at https://wasin.io/blog
Extract iOS-based app's version from source header file, then set it back automatically to .plist file.
Inspired by Kraken Shiprekt Telegram group, but this is for Bybit
A cross-platform C function to get the cache line size (in bytes) of the processor, or 0 on failure
📽 Highly Optimized Graphics Math (glm) for C
CLD1, a game made for charity game jam or MiniLD#38 as part of Ludumdare. I made it with another artist under my indie game studio Basement Dojo. Not every single bit of code is optimized so please use it as a educational purpose and on your own.
cliparams a library to parse command line arguments