This is a text-based adventure game for the console written in C++ as part of Week 02 Assignment for the Game Developer bootcamp at The Developer Academy.
The text-based adventure game is very loosely based on the the most haunted house in the United Kingdom, the notorious Borley Rectory. It is a first person game where the player's little brother is lost and presumably detained by the infamous "Ghost of the Headless Man". The player is to move around in the various rooms in the Borley Rectory to do a series of tasks and challenges before being able to uncover the location of the player's little brother by first pacifying the "Ghost of the Headless Man".
This is a joint project by
- Oscar github.com/omml
- Pei github.com/HaveTimeDrinkTea
- We started with the layout of the Borley Rectory.
- We plotted the main story line and took note of the MVPs for this game.
- Through the story plotting, we identified the C++ classes, objects, subroutines and game play loop and logic controls.
AS A gammer
I WANT to play an old school text adventure game entirely in the console
SO THAT I can be entertain and learn more about text-based adventure game development.
- A working game that can be run on the console.
- A main game loop that requests input from the user
- A method to move north/south/east/west
- A way to collect items and inventory
- A method to use items in situations to progress the game
- An ending
- To download the all the code in this repo to a directory on your local machine
- compile the main.cpp
> g++ main.cpp -o main
- execute the game
>./main
- tbc
- Borley Rectory layout plans provided by foxearth.org.uk
A text-based adventure game that the user can play on a console terminal.
tbc
- If you would like to contribute to this application, please contact me via
- GitHub https://github.com/HaveTimeDrinkTea
- email to [email protected]