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Michael Cheng's Projects

cdtgenerator icon cdtgenerator

Implementation of the paper "Meshing piecewise linear complex using CDT" by Hang Si et. al

celltool icon celltool

Mirror/fork/something of Zachary Pincus's celltool project

cfg-showcase icon cfg-showcase

Sample programs that illustrate how to use Control Flow Guard, VS2015's control flow integrity implementation

cfmmoc icon cfmmoc

A demo of cfMMOC library for terrain rendering

cg3lib icon cg3lib

A C++ geometry processing library

chc-algorithm icon chc-algorithm

These are four testcase for Coherent Occlusion Culling Algorithm, two of them are based on Instanced Drawing.

chromosomevisualizer icon chromosomevisualizer

An efficient and good looking, modern implementation of chromosome visualising software.

circlecollision icon circlecollision

Implementing Different Methods of Circle to Circle Collision Detection using variety of new Technologies: Vulkan Graphics/Compute API, AVX2/AVX-512

claudette icon claudette

Claudette is a fork of ColDet - 3D Collision Detection Library

cluster icon cluster

Clustered shading implementation with bgfx

code icon code

Source code for the book Rust in Action

commandbuffer icon commandbuffer

A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.

composite-bezier icon composite-bezier

A Graphic Implementation of Drawing Composite Bezier Curves using Bernstein Polynomials. Also includes Quadratic and Cubic Curves

concept_graph icon concept_graph

Experimental Godot addon for node-based procedural content generation

constraints icon constraints

An experiment in writing algebraic constraint solvers for 3D CAD

contour-rs icon contour-rs

Contour polygon creation in Rust (using marching squares algorithm)

coreclr icon coreclr

CoreCLR is the runtime for .NET Core. It includes the garbage collector, JIT compiler, primitive data types and low-level classes.

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