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glmviz's Issues

Wrong number of samples

Clean install on Arch, build and install with yay seems to work fine, but when running glmviz I get the following:

╭─joshha@joshharris-m15:~
╰─>  glmviz
terminate called after throwing an instance of 'std::invalid_argument'
  what():  Wrong number of Samples
zsh: abort (core dumped)  glmviz```

CMake/Meson req

Why is CMake/Meson a req? Is there a way to build the program without it?

Can't link bar_pre shader!

Hi there. I'm on

Linux Autechre 4.11.3-1-ARCH #1 SMP PREEMPT Sun May 28 10:40:17 CEST 2017 x86_64 GNU/Linux

If I use the default config from /etc/GLMViz/config or the minimal one from the examples, this happens:

Can't link bar_pre shader!
Vertex info
-----------
0(21) : error C1101: ambiguous overloaded function reference "log(int)"
    (0) : lowp float log(lowp float)
    (0) : mediump float log(mediump float)
    (0) : float log(float)
(0) : error C2003: incompatible options for link

Link info
---------
error: Programs must have a vertex, geometry, or tessellation shader assigned to use transform Feedback varyings.

screenshot-20170605-012152

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