Git Product home page Git Product logo

hamstar0 / tml-betterbuffs-mod Goto Github PK

View Code? Open in Web Editor NEW
2.0 0.0 0.0 3.63 MB

Gives (de)buff icons a shadow overlay to better indicate their remaining duration. Also allows left-clicking buff icons to re-activate them, if potions/food available.

Home Page: https://forums.terraria.org/index.php?threads/better-buffs.59710/

License: GNU Affero General Public License v3.0

C# 100.00%
terraria tmodloader mod hud display user-interface buffs debuffs

tml-betterbuffs-mod's Introduction

tml-betterbuffs-mod

Adds various buff display and interaction improvements.

  • (De)buff icons have a shadow overlay to better indicate their remaining duration.
  • Left click buff icons to re-activate them, if their respective potions/foods are available.
  • Shift + Left click buff icons to toggle automatic reactivation.

https://forums.terraria.org/index.php?threads/better-buffs.59710/

tml-betterbuffs-mod's People

Stargazers

 avatar

tml-betterbuffs-mod's Issues

When inventory is opened, the shaded regions remain.

Like the title says, if you open your inventory while a buff is active, the shadow overlay still renders behind the second row as if they were still there. Another thing tied to this is in the Equipment tab where you equip hooks and pets, buffs display below that, but not with your overlaying shadow. QoL things really, but they'd be nice to have. I keep my inventory open while fishing so being able to see the mod working on my Potion buffs there would be nice.
20180605211911_1
20180605211912_1
20180605211915_1

[Bug] Game Window Size Above 1920 x 1200 Break (De)Buff Icon Clicking

Issue description

Steps to reproduce the issue

  1. Open the game window to a resolution larger than 1920 x 1200.
  2. Try and left click a buff icon, or shift left click a buff icon.

What's the expected result?

  • Left clicking and shift-left clicking would re-apply the buff, or set the buff to automatic re-apply.

What's the actual result?

  • Nothing appears to happen, no buff items are used, the buff does not get extended, and no dotted rectangle around the buff appears when shift-left clicking.

Additional details / screenshot

  • Please tell me if I can assist with testing if you cannot replicate it on your system. Thank you!

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.