#Loading and using openGL shaders in clojure
##You will need The native LWJGL jars for your system. Leiningen (see https://github.com/technomancy/leiningen)
##Getting set up
Grab the native Lightweight Java Game Library jars for your system from
http://www.lwjgl.org/download.php and put them in clojure-opengl-spike/native
.
Everything else should happen automatically on lein trampoline run
.