Git Product home page Git Product logo

polly-js's Introduction

polly-js

Greenkeeper badge Transient exception handling for JavaScript made easy.

npm version Bower npm downloads Dependency Status Build Status codecov.io

Polly-js is a library to help developers recover from transient errors using policies like retry or wait and retry.

Polly-js

The typical use case for polly-js are retrying actions after they fail. These actions often include some form of IO which can fail. Examples of these IO actions are AJAX requests to other services, file operations on disk or interacting with a database. All these actions share the characteristics that they can occasionally fail because of circumstances outside of the control of your application like the network connection might be briefly unavailable or the file might be in use by another process. When any of these actions fail there is a change that just retrying the same action, possibly after a short delay, will work. Polly-js makes these retry actions easy to code.

Detecting failures

Depending on the function being executed different ways of detecting failure are used.

When you call polly().execute(<your function>) the code assumes that your code failed and needs to be retried when your function throws an Error.

When you call polly().executeForPromise(<your function>) the code assumes that your code failed and needs to be retried when your function returns a Promise that is rejected.

When you call polly().executeForNode(<your function that accepts a callback>) the code assumes that your code failed and needs to be retried when your function calls the callback with a first non null parameter indicating an error.

Deciding what to do on failure

Whenever a failure is detected Polly-js will try attempt to retry your action.

You get to control how a failure is retried by calling either polly().retry() or polly().waitAndRetry(). Both will retry the failing action but the polly().waitAndRetry() option adds a small delay before retrying. In general polly().waitAndRetry() is probably the more appropriate policy to use as retrying without apause could cause a lot requests. By default both will retry once where polly().waitAndRetry() waits 100 ms before retrying. With either function you can specify a number of retries to attempt on repeated failures. With polly().waitAndRetry() it will double the time between each try. If you want to control the exact delays you can also specify and array with the individual delay values so polly().waitAndRetry(5) is equivalent to polly().waitAndRetry([100, 200, 400, 800, 1600]).

##Deciding what failures to retry Using polly().handle(<function>) you can decide if you want to retry a specific failure. For example you might want to retry an AJAX request returning a 404 response code but not one resulting in a 500 response code. The callback function specified in polly().handle() is called with watever error was received so you can use any property from there and you return true if you want to retry the action or false to stop retrying.

Usage

Try to load the Google home page and retry twice if it fails.

polly()
    .retry(2)
    .executeForPromise(function () {
        return requestPromise('http://www.google.com');
    })
    .then(function(result) {
        console.log(result)
    }, function(err) {
        console.error('Failed trying three times', err)
    });

Try to read a file from disk and retry twice if this fails.

polly()
    .retry(2)
    .executeForNode(function (cb) {
        fs.readFile(path.join(__dirname, './hello.txt'), cb);
    }, function (err, data) {
        if (err) {
            console.error('Failed trying three times', err)
        } else {
            console.log(data)
        }
    });

Only retry 'no such file or directory' errors. Wait 100 ms before retrying.

polly()
    .handle(function(err) {
        return err.code === 'ENOENT';
    })
    .waitAndRetry()
    .executeForNode(function (cb) {
        fs.readFile(path.join(__dirname, './not-there.txt'), cb);
    }, function (err, data) {
        if (err) {
            console.error('Failed trying twice with a 100ms delay', err)
        } else {
            console.log(data)
        }
    });

Use async await with the browsers fetch API.

const loadData = url => {
  return polly()
    .waitAndRetry(2)
    .executeForPromise(async () => {
      const rsp = await fetch(url);
      if (rsp.ok) {
        return rsp.json();
      }
      return Promise.reject(rsp);
    });
};

// Using the function somewhere else:
const movies = await loadData("http://localhost:3000/movies.json");

Acknowledgements

The library is based on the Polly NuGet package by Michael Wolfenden

polly-js's People

Contributors

dependabot-preview[bot] avatar greenkeeper[bot] avatar greenkeeperio-bot avatar gstamac avatar jincod avatar jkulubya avatar mauricedb avatar mergify[bot] avatar patroza avatar roly445 avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.