Comments (11)
this isn't a support forum, go to the discord for support.
from grasscutter.
It looks like the server isn't receiving HTTP requests from the game. Check your proxy settings (Fiddler, mitmproxy, etc)
from grasscutter.
do the ps choose the different version of the game?(such as zh/global/tw.hk,etc).if not ,it's very thankful to give a setting example below.
from grasscutter.
It looks like the server isn't receiving HTTP requests from the game. Check your proxy settings (Fiddler, mitmproxy, etc)
i found reason by http-pack,the log shows:
"frame": "",
"stackTrace": "MoleMole.SuperDebug:LogToServerInternal(Boolean, String, LogType, Boolean, Int32, Int32, ErrorLevel, ErrorCategory, String, String)\nMoleMole.SuperDebug:LogToServer(LogType, String, Boolean, Int32, ErrorLevel, ErrorCategory, String, Boolean, Int32, String)\nMoleMole.SuperDebug:VeryImportantError(String, ErrorLevel, ErrorCategory, String, Boolean, Int32, Int32, String)\nPJFNILCOKCI:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n",
"logStr": "[RegionDispatch] Get Connect Error 'Error getting response stream (Write: The authentication or decryption has failed.): SendFailure' for:https://127.0.0.1:443/query_cur_region?version=CNRELWin2.6.0&lang=2&platform=3&binary=1&time=825&channel_id=1&sub_channel_id=1&account_type=1&dispatchSeed=227fa47da8ce7dca statusCode:0 contentLength:0 contentType:",
"logType": "Error",
how to fix it?
from grasscutter.
Hey, I got the same issue. I have tried both Fiddler and Charles. It seems that the client successfully sent the 'query_region_list' request to the local server, but it didn't make a get request to the path 'query_cur_region' before it provide an error code 4206, which should be under the same hostname (dispatchosglobal.yuanshen.com:443).
from grasscutter.
Possible solutions:
- Switch to Java 8u202 as the documentation says you need to use
- Switch to the
development
branch and use Java 16 or newer. It has a differentkeystore.p12
file that actually works on newer versions of Java.
from grasscutter.
Hey, I got the same issue. I have tried both Fiddler and Charles. It seems that the client successfully sent the 'query_region_list' request to the local server, but it didn't make a get request to the path 'query_cur_region' before it provide an error code 4206, which should be under the same hostname (dispatchosglobal.yuanshen.com:443).
Usually this is because of query_region_list
returned an incorrect address. Try to change the dispatchpublicip
to dispatchosglobal.yuanshen.com
or dispatchcnglobal.yuanshen.com
, the proxy daemon will automatically process this address to the correct host.
from grasscutter.
I tried to change this in config.json and then it provide an web connection timeout error. But after I changed it back to 127.0.0.1 it works. I don't know what happened but thanks for your answer.
from grasscutter.
I also had this problem the first time I ran it. I figured out that it is caused by my local proxy settings.
I solved it by using the start.cmd
.
from grasscutter.
Yes, by using the start.cmd
file, it will automatically setup the proxy for you.
from grasscutter.
Hey, I got the same issue. I have tried both Fiddler and Charles. It seems that the client successfully sent the 'query_region_list' request to the local server, but it didn't make a get request to the path 'query_cur_region' before it provide an error code 4206, which should be under the same hostname (dispatchosglobal.yuanshen.com:443).
Usually this is because of
query_region_list
returned an incorrect address. Try to change thedispatchpublicip
todispatchosglobal.yuanshen.com
ordispatchcnglobal.yuanshen.com
, the proxy daemon will automatically process this address to the correct host.
When using fiddler, this solved my problem when changing to dispatchosglobal.yuanshen.com. Restart the game is needed.
from grasscutter.
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