Comments (3)
More and more!
This is killing me.
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could not completed gsa1 allocation : an error on the server ("error updating allocated gameserver: Operation cannot be fulfilled on gameservers.agones.dev \"preferred-m8hsh-mzrd8-g682d\": the object has been modified; please apply your changes to the latest version and try again
This is the same conflict @gongmax sees in perf tests, and I assume it's because two allocators try to allocate the same GameServer but fail (and it's somehow not retried by the allocator).
from agones.
This is also mentioned in the load test README:
agones/test/load/allocation/README.md
Lines 62 to 64 in c1320ee
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Related Issues (20)
- Helm Param Update: Default to agones.controller if agones.extensions is Missing HOT 2
- RFC: Graduate Counters & Lists (`CountsAndLists` feature flag) to Beta HOT 2
- Update best practices for multi-cluster allocation
- Docs: Update High Available to include more details.
- Configurable Allocator HTTP status codes on failure HOT 6
- Fail CI if a PR updates an example without modifying the version HOT 3
- In-place Agones Upgrades: Testing HOT 2
- Release 1.40.0 HOT 1
- Direct connection to a GameServer/Pod without NAT HOT 14
- [mTLS]: allocator server can not verify client certificate when client certificate auto renew HOT 2
- Refactor simple-game-server
- `make gen-all-sdk-grpc` is ineffective for nodejs HOT 9
- [Docs] Single source of truth for example yaml files HOT 1
- Fleet autoscaler scale down delay HOT 1
- metadata.finalizers: "agones.dev": prefer a domain-qualified finalizer name to avoid accidental conflicts with other finalizer writer HOT 1
- Implement Count functions in SDKServer, and write e2e tests HOT 1
- sdkserver: add functionality to remove game server annotations
- sdkserver: add functionality to set multiple game server annotations at once HOT 2
- [e2e] Document the best path for making changes to simple-game-server for e2e tests HOT 1
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