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latency-benchmark's Issues

Chrome Canary โ€“ "Failed to find test pattern on screen"

Version 33.0.1706.0 Canary
OSX 10.9
Retina Display

Tests work fine in regular Chrome.

Fails with 500 error on http://localhost:5578/test?magicPattern=8a36052d02c5645bb97fc46e

Failed to find test pattern on screen. Ensure that your browser's zoom level is set to "100%", and the top-left corner of the window is visible. If you have multiple displays, try moving the browser window to the main display.

Single built-in display. I made sure browser zoom level was set to 100% and the top-left corner is visible.

Android support

Screenshot APIs need investigation. When the Oculus SDK for Android is released, the Oculus Latency Tester can be supported as well.

compile in 32 bit mode

I found that this only runs in 64 bit linux. I have a local set of changes where I remove oculus and cross compile to 32 bit. Will probably have additional changes as I look into making this work on windows.

Should support secondary monitors too

On Windows we only screenshot one monitor at a time. The screenshot API should be extended to allow choosing which monitor to screenshot and we should check all monitors when searching for the browser.

Support Python 3 at build time

We'll have to dump GYP though. Could use CMake but I might look into building a standalone version of Chrome's gn instead.

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