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bstormps3's Issues

Test of Mortal Kombat (Vita)

So I tested on Mortal Kombat, it did not connect and said connection was lost by player.

Here is the log from java CMD window:

192.168.1.240 - - [29/jan/2019:19:00:36 +0000] "POST /AuthService/AuthService.asmx HTTP/1.1" 200 598 "-" "GameSpyHTTP/1.0" 7 INFO [2019-01-29 19:00:37,053] com.gonespy.service.auth.resources.AuthResource: REQUEST: INFO [2019-01-29 19:00:37,053] com.gonespy.service.auth.resources.AuthResource: <?xml version="1.0" encoding="UTF-8"?><SOAP-ENV:Envelope xmlns:SOAP-ENV="http://schemas.xmlsoap.org/soap/envelope/" xmlns:SOAP-ENC="http://schemas.xmlsoap.org/soap/encoding/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:ns1="http://gamespy.net/AuthService/"><SOAP-ENV:Body><ns1:LoginRemoteAuth><ns1:version>1</ns1:version><ns1:partnercode>33</ns1:partnercode><ns1:namespaceid>40</ns1:namespaceid><ns1:authtoken>11111111111111111111111111111111</ns1:authtoken><ns1:challenge>22222222222222222222222222222222</ns1:challenge></ns1:LoginRemoteAuth></SOAP-ENV:Body></SOAP-ENV:Envelope> WARN [2019-01-29 19:00:37,055] com.gonespy.service.auth.resources.AuthResource: WARNING: game uses remote auth login which does not work! INFO [2019-01-29 19:00:37,055] com.gonespy.service.auth.resources.AuthResource: RESPONSE: INFO [2019-01-29 19:00:37,055] com.gonespy.service.auth.resources.AuthResource: <?xml version="1.0" encoding="UTF-8"?><SOAP-ENV:Envelope xmlns:SOAP-ENV="http://schemas.xmlsoap.org/soap/envelope/" xmlns:SOAP-ENC="http://schemas.xmlsoap.org/soap/encoding/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:ns1="http://gamespy.net/AuthService/"><SOAP-ENV:Body><ns1:LoginRemoteAuthResult><ns1:responseCode>0</ns1:responseCode><ns1:certificate><ns1:length>303</ns1:length><ns1:version>1</ns1:version><ns1:partnercode>33</ns1:partnercode><ns1:namespaceid>40</ns1:namespaceid><ns1:userid>11111</ns1:userid><ns1:profileid>22222</ns1:profileid><ns1:expiretime>0</ns1:expiretime><ns1:profilenick>Jackalus</ns1:profilenick><ns1:uniquenick>Jackalus</ns1:uniquenick><ns1:cdkeyhash></ns1:cdkeyhash>

Not sure this helps anyone or it needs some sort of extra layers added due to "uses remote login" thingy. If thats normal for non working ones, then sure, it doesnt work :)

Game compatibility and trophies

I'm opening this issue to test various games with GoneSpy and I will keep this thread updated as I try more games and if the trophies may/may not work.

50 Cent: Blood on the Sand (JP)

  • Online works at half (It lets you create a friend/public game, but there's no way for your friend to join your game from the server list and there's no invite option)
  • Trophies (Unobtainable co-op trophies till there's a way to join someone's game).

Bulletstorm

  • Online works (Levels are somewhat kept even if you delete the savegame, I was level 65 when I've booted the game with no savegame. The game works and is playable with friends.)
  • Trophies (Everything is achievable again, even Team Player trophy.)

Damnation

  • Online works, needs more testing (You can create a multiplayer game and a co-op match, but needs testing if you can invite friends.)
  • Trophies (100% offline platinum even if coop would not work)

F.E.A.R. 2: Project Origin

  • Online doesn't work (It could require an external authentication server, as it fails to login)
  • Trophies (Even if it would work, stats were saved on the leaderboards, without those, nothing would be registered)

FUEL

  • Online doesn't work (Can't connect to server appears when trying to create/join a game)
  • Trophies (Trophies progresses are saved locally, but GoneSpy is not compatible with FUEL)

Hunted: The Demon's Forge

  • Online works, needs more testing (Coop works but need testing with a partner, Crucible users' maps aren't working because they require an external server to upload/download them)
  • Trophies (100% offline platinum even if coop would not work)

Midnight Club: Los Angeles

  • Online doesn't work (The game says that "You must be connected to PSN to use the online functions")
  • Trophies (Rate my Ride requires an external server to upload/rate users' vehicles, it was very glitchy and prone to freeze the console when it was still running)

Saints Row 2

  • Online doesn't work (Even if the game appears to sign you in just fine, once trying to connect in either online coop/multiplayer the game says that The system could not sign you in)
  • Trophies (The game has no trophies)

Section 8

  • Online doesn't work properly (The game won't connect to "Section 8 Online" (all the ranked stats were saved there) and you cannot play ranked games because they have to be searched. The game gets stuck in searching a match. Only private games work.)
  • Trophies (Ranked trophies are unobtainable till GoneSpy allows for matchmaking and stats saving).

Unreal Tournament 3

  • Online works at half (You can create player servers and dedicated servers, but nobody can join you through searching and you cannot invite friends since the "friends tab" ingame shows nothing.)
  • Trophies (Online Champion can be done alone with bots, and it's the only trophy that requires to be connected on "GameSpy" (GoneSpy) servers. Duel match must be done in LAN with 2 PS3 since inviting friends doesn't work with online servers.)

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