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Renderfarm is a distributed raytracer hosted on aws with an accurate load balancing system. Load is predicted by instrumenting the code and computing the number of instructions executed in each request.

Java 0.83% Shell 0.04% Jupyter Notebook 2.12% Python 0.33% HTML 96.67%
instrumentation distributed-systems load-balancer aws java

renderfarm's Introduction

CNV

RenderFarm

Developed by group 5

  • 78958 - Gonçalo Rodrigues
  • 79035 - Nuno Afonso
  • 79039 - Diogo Silva

Running the Web server

  • Run: ./local.sh
  • This script will start both the instrumentation and the application.

Binaries

  • The instrumentation tool's binaries are on BIT/samples
  • The Web Server's binaries are on raytracer-master
  • The raytracers' binaries are on the corresponding directories

For more information about this project, see FinalReport.pdf

renderfarm's People

Contributors

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renderfarm's Issues

Metrics to store on the Web Server

Diogo's idea:

  1. Primeiro ver o numero de basic blocks executados por rotina para percebermos onde é gasto o poder computacional
  2. Atribuimos um valor a cada rotina segundo o que o que obtivermos
  3. Intrumentamos so por rotina de forma a termos um overhead meno
  4. Multiplicamos os valor da rotina pelo nº de vezes que é executada

Load Balancer estimation

test02 -> Calcular a resolução e multiplicar pelo custo de cada pixel (eles têm valores max e min aproximados). O maior gasto vem da função dot.

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