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fluidpainter's Introduction

FluidPainter

a browser based paint tool that uses fluid dynamics for a more realistic painting experience.

Build Status

master
Linux Build Status

Supported Platforms

Operating System

OS Version
Windows Tested (Windows 10)
Linux Working (RedHat 7.2)
OSX Firefox only

Browser

Browser Version
Chrome >= 51.0.2704.106
Firefox >= 45.3.0

Dependencies

Name Version
Emscripten 1.35.0
Nodejs >= v4.1.1
gnu make 3.82
npm 2.14.4
python(optional) 2.7

Additional Documentation

For info on building and all things related to this project check out the wiki here.

fluidpainter's People

Contributors

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Stargazers

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Watchers

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fluidpainter's Issues

create a more friendly API layer

At the moment it can be a bit confusing using the api because of the "Module" class.
Would be better to wrap a layer around this.

create typings for API

would be better to have a typings file for the api to keep it more inline with typescripts style.

lost js file

<script src="app/glcore.js"></script>
    <script src="app/inputController.js"></script>
    <script src="app/inputSettings.js"></script>
    <script src="app/paintCanvas.js"></script>
    <script src="app/undo.js"></script>

link to Travis CL

need to combine the tests with the travis stuff for nice continuous integration stuff

Tidy Build Setup

Move to a more automated setup that uses npm to tie it all together.

package can run the typescript stuff and possible auto reloading and hosting.

using npm will also help the testing stuff

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