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Giffyglyph's Class Compendium

License: CC BY-NC-ND 4.0 Support me on Patreon Twitter Twitch

Do you want to cap D&D 5e at 10th-level with fully-rebalanced player classes? Then try Giffyglyph's Class Compendium: a full rewrite of all 12 PHB classes to support 1st-10th level gameplay!

Features

  • Barbarian: Destroy your enemies with new brutalities and mastered rage.
  • Bard: Dazzle the crowd with chords of power.
  • Cleric: Channel your faith and call on divine power.
  • Druid: A completely new, flexible wild shape mechanic. Be the beast you want to be.
  • Fighter: Control the battle with fighting maneuvers.
  • Monk: Dash around your enemies with fluid mantras.
  • Paladin: Protect your oath with conviction and brand new smites.
  • Ranger: Be a spell-less ranger and capture your prey with traps.
  • Rogue: Stay one step ahead with cunning exploits.
  • Sorcerer: Take control of your magic with pure sorcery.
  • Warlock: Completely rebalanced pact boons, and a new wand of destruction.
  • Wizard: Master your spellcrafting with spellbooks and arcane research.
Cover Chapters (v1.1.0)

Roadmap

To see what's being worked on right now—and what may be planned for the future—check out the projects board.

Bugs and Feature Suggestions

If you notice a bug or have a feature suggestion, visit the issue board and open a ticket. Please make sure to be as thorough as possible in your report and attach screenshots where appropriate, as low-effort tickets may be closed out-of-hand.

Support

Support me on Patreon Twitter Twitch

If you'd like to see more from this project in future, please consider becoming a patron. You can also find more of my work at:

Licensing

License: CC BY-NC-ND 4.0

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

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giffyglyphs-class-compendium's Issues

small typo in warlock description

Hey giffy, been really enjoying this home-brew content. I’ve been flipping through it for the last few weeks and its a lot of fun. I did find a little typo on the warlock class. When it is referencing how many spell slots you have, it says, "For example, when you are 5th-level, you have two 3rd-level spell slots. To cast the 1st-level spell thunderwave, you must spend one of those slots, and you cast it as a 3rd-level spell.” I’m assuming you copied this straight out of the PHB, as it should be 5 spell slots, not 2.

Clarify perform/casting for elementalist monk elemental arts

Clarify that elemental arts are performed, not cast, and can't be counterspelled.

"adding a sidebar to the monk CC saying this could be a good addition the next time to update the CC; also changing the wording of "To cast..." to "To perform..." would be solid as well"

~ Spotted by Anthoux

Ranger's instincts (Expert Tracker and Scavenger) seem a little redundant

A couple of the Ranger's instincts seem a little redundant, specifically the first part of Expert Tracker, and Scavenger. Expert Tracker gives you advantage to track, which the class feature Hunter's Focus already gives you. The Scavenger instinct lets you recover scrap from an area during a long rest, but you already recover all scrap during a long rest?

~ Raised by Cain.

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