github.mp4
The application expects to find these original game files in the data
subfolder:
- GAMEMAPS.WL6
- GAMEPAL.OBJ
- MAPHEAD.WL6
- VSWAP.WL6
*.WL6
data archives should be provided with any official PC copy of the original game (e.g. [3]), GAMEPAL.OBJ
can be found in the original game engine repository (see [2]) in the WOLFSRC/OBJ/
subfolder.
- game engine black book: https://fabiensanglard.net/gebbwolf3d/
- game engine source code: https://github.com/id-Software/wolf3d
- the original game: https://store.steampowered.com/app/2270/Wolfenstein_3D/
- asset decoding: https://github.com/vpoupet/wolfenstein/blob/master/docs/files.md
- sprite rendering: https://wynnliam.github.io/raycaster/news/tutorial/2019/04/03/raycaster-part-02.html