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Wolfenstein 3D Clone [work in progress]

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Data Requirements

The application expects to find these original game files in the data subfolder:

  • GAMEMAPS.WL6
  • GAMEPAL.OBJ
  • MAPHEAD.WL6
  • VSWAP.WL6

*.WL6 data archives should be provided with any official PC copy of the original game (e.g. [3]), GAMEPAL.OBJ can be found in the original game engine repository (see [2]) in the WOLFSRC/OBJ/ subfolder.

References

  1. game engine black book: https://fabiensanglard.net/gebbwolf3d/
  2. game engine source code: https://github.com/id-Software/wolf3d
  3. the original game: https://store.steampowered.com/app/2270/Wolfenstein_3D/
  4. asset decoding: https://github.com/vpoupet/wolfenstein/blob/master/docs/files.md
  5. sprite rendering: https://wynnliam.github.io/raycaster/news/tutorial/2019/04/03/raycaster-part-02.html

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