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routing-switching-software's Introduction

Routing Switching Software

An application for my CSS432 class (Computer Networking).

Project Objective:

To create programs that simulate receiving a packet, processing it, looking up the output interface in the table, and forwarding it.

Components
Router:
  • A struct that holds an IPv4 packet.
  • A function that reads necessary header information for the packet type, looks up what output port to send the packet out on, and returns that value.
  • Forwarding function uses algorithm of Longest Prefix Match to determine the forwarding output port.
  • Use principle of longest match to determine output port.
  • Main driver function to generate packets that test routing functionality and output the results in the format "Packet from IP to IP was routed on interface X".
Switch:
  • A struct that holds an Ethernet frame.
  • A function that reads necessary header information for the packet type, looks up what output port to send the packet out on and returns that value.
  • Switch forwarding function builds the table from packets that travel through the switch.
  • Main driver function to generate packets that test switching functionality and output the results in the format "Frame from MAC to MAC was switched onto interface(s) X".
Deployment
  • Run main.cpp.
Notes
  • The router and switch should each have at least 4 network interfaces.

routing-switching-software's People

Contributors

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Watchers

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