Cumulus is an API and implementation for Bedrock Forms.
See the Cumulus page in the Cumulus wiki for more info about how to use the API.
Bedrock Forms API and implementation
Home Page: https://geysermc.org
License: MIT License
Cumulus is an API and implementation for Bedrock Forms.
See the Cumulus page in the Cumulus wiki for more info about how to use the API.
Currently, a new button can be added with .button(ButtonComponent button), or with a string (and optional FormImage). It would be nice if there was a way that an .optionalButton could accept an existing button component + boolean; similar to how .button works
that'd be neat
thanks!
(velocity.jar:3.2.0-SNAPSHOT (git-8dcc7ee3-b294)
adoptium java 21
error: https://paste.gg/p/anonymous/77fd98a18918441bac7c4afbff5b886f/files/0c4f9a0d18bf42c291dac93eb02dce18/raw
^^^
Hey there!
So whilst messing with the Floodgate API and Cumulus Features I have discovered that it is rather difficult to add multiple Forms on response of the Player, without making the code look extremely messy.
For example... A player opens the Form and click Button 1 (Id=0), it should be possible to use 'if (response.getClickedButtonId() == 0) {' and then send a new Form with the ability to add contents and everything else that the initial form allows.
This could be useful for those (like myself) creating Rules GUI's and having the player click 'Next' to then open a new form with additional lines of rules or information.
I apologise for my lack of understanding and rough explanation when it comes to this.
Thanks!
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