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Home Page: https://www.spigotmc.org/resources/marriage-master.19273/
License: GNU General Public License v3.0
Marriage Plugin for Bukkit/Spigot
Home Page: https://www.spigotmc.org/resources/marriage-master.19273/
License: GNU General Public License v3.0
So sometimes married players can't tp to each other with the error "Your partner is offline" even though the partner is clearly online.
I think I already reported the same/symilar issue. Though it's definetly improved since then, it's still randomly present and we get many complaints (crying).
A current situation features two players, A and B. B can teleport to A, but not A to B for some unknown reason, and the message is displayed.
MarriageMaster v 1.31.4
Spigot 1.12.2
Some people on the internet love to spam and troll so anti spam features are sadly necessary.
Hi ! :D
Could you update Marriage Master for 1.13 ? :D
Thanks ! :)
What is it and how to fix it?
[17:26:25 INFO]: [MarriageMaster] Received HomeServer: survival [17:26:35 INFO]: [MarriageMaster] Received HomeServer: survival [17:26:45 INFO]: [MarriageMaster] Received HomeServer: survival [17:26:55 INFO]: [MarriageMaster] Received HomeServer: survival [17:27:05 INFO]: [MarriageMaster] Received HomeServer: survival [17:27:15 INFO]: [MarriageMaster] Received HomeServer: survival [17:27:25 INFO]: [MarriageMaster] Received HomeServer: survival [17:27:35 INFO]: [MarriageMaster] Received HomeServer: survival [17:27:45 INFO]: [MarriageMaster] Received HomeServer: survival [17:27:55 INFO]: [MarriageMaster] Received HomeServer: survival [17:28:05 INFO]: [MarriageMaster] Received HomeServer: survival [17:28:15 INFO]: [MarriageMaster] Received HomeServer: survival [17:28:25 INFO]: [MarriageMaster] Received HomeServer: survival [17:28:35 INFO]: [MarriageMaster] Received HomeServer: survival [17:28:45 INFO]: [MarriageMaster] Received HomeServer: survival [17:28:55 INFO]: [MarriageMaster] Received HomeServer: survival [17:29:05 INFO]: [MarriageMaster] Received HomeServer: survival
User can't use this command, but I as Admin it works fine for me..
30.05 19:07:16 [Server] INFO PLAYERXY issued server command: /marry home
30.05 19:07:16 [Server] SEVERE null
30.05 19:07:16 [Server] INFO org.bukkit.command.CommandException: Unhandled exception executing command 'marry' in plugin MarriageMaster v1.31.5
30.05 19:07:16 [Server] INFO at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46)
30.05 19:07:16 [Server] INFO at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:189)
30.05 19:07:16 [Server] INFO at org.bukkit.craftbukkit.v1_5_R3.CraftServer.dispatchCommand(CraftServer.java:555)
30.05 19:07:16 [Server] INFO at net.minecraft.network.NetServerHandler.func_72566_d(NetServerHandler.java:1390)
30.05 19:07:16 [Server] INFO at net.minecraft.network.NetServerHandler.chat(NetServerHandler.java:1250)
30.05 19:07:16 [Server] INFO at net.minecraft.network.NetServerHandler.func_72481_a(NetServerHandler.java:1176)
30.05 19:07:16 [Server] INFO at net.minecraft.network.packet.Packet3Chat.func_73279_a(Packet3Chat.java:60)
30.05 19:07:16 [Server] INFO at net.minecraft.network.TcpConnection.func_74428_b(TcpConnection.java:442)
30.05 19:07:16 [Server] INFO at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:223)
30.05 19:07:16 [Server] INFO at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:53)
30.05 19:07:16 [Server] INFO at net.minecraft.server.dedicated.DedicatedServerListenThread.func_71747_b(SourceFile:30)
30.05 19:07:16 [Server] INFO at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:865)
30.05 19:07:16 [Server] INFO at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:320)
30.05 19:07:16 [Server] INFO at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:732)
30.05 19:07:16 [Server] INFO at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:614)
30.05 19:07:16 [Server] INFO at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
30.05 19:07:16 [Server] INFO Caused by: java.lang.NoSuchMethodError: org.bukkit.entity.Player.getHealth()D
30.05 19:07:16 [Server] INFO at at.pcgamingfreaks.MarriageMaster.Bukkit.Commands.Home.TPHome(Home.java:89)
30.05 19:07:16 [Server] INFO at at.pcgamingfreaks.MarriageMaster.Bukkit.Commands.Home.access$100(Home.java:28)
30.05 19:07:16 [Server] INFO at at.pcgamingfreaks.MarriageMaster.Bukkit.Commands.Home$2.onResult(Home.java:71)
30.05 19:07:16 [Server] INFO at at.pcgamingfreaks.MarriageMaster.Bukkit.Commands.Home$2.onResult(Home.java:63)
30.05 19:07:16 [Server] INFO at at.pcgamingfreaks.MarriageMaster.Bukkit.Databases.Files.GetHome(Files.java:488)
30.05 19:07:16 [Server] INFO at at.pcgamingfreaks.MarriageMaster.Bukkit.Databases.Files.GetMarryHome(Files.java:475)
30.05 19:07:16 [Server] INFO at at.pcgamingfreaks.MarriageMaster.Bukkit.Commands.Home.TP(Home.java:62)
30.05 19:07:16 [Server] INFO at at.pcgamingfreaks.MarriageMaster.Bukkit.Listener.OnCommand.onCommand(OnCommand.java:287)
30.05 19:07:16 [Server] INFO at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44)
30.05 19:07:16 [Server] INFO ... 15 more
What on Earth is the "urainum support"?
I googled and googled and don't see anything on the matter. Is it marrying more than one or what?
I get disconnect after type /marry sethome, /marry home, /marry gift... etc
https://pastebin.com/hh1aBVpJ
Server version: Paper(518) 1.13.2-R0.1-SNAPSHOT
MarriageMaster v2.0-RC2-SNAPSHOT-T20190115155843
PCGF_PluginLib v1.0.6-SNAPSHOT-T20190115150732
Players should be able to define a gender for their character.
Allow players to chose a gender from a list of available genders
Give option to allow players to define their own gender (if enabled by the admin)
Give admins the option to configure the available genders
Allow admins to restrict marriages based on gender
Give option to allow players to change their gender
Expose gender through:
API
Placeholders
Prefix
[23:06:55] [Server thread/WARN]: [MarriageMaster] Unhandled exception executing command 'marry' in plugin MarriageMaster v2.0-SNAPSHOT-T20170213165034
[23:06:55] [Server thread/WARN]: java.lang.ArrayIndexOutOfBoundsException: 0
[23:06:55] [Server thread/WARN]: at at.pcgamingfreaks.MarriageMaster.Bukkit.Commands.ChatCommand.getHelp(ChatCommand.java:190)
[23:06:55] [Server thread/WARN]: at at.pcgamingfreaks.MarriageMaster.Bukkit.Commands.ChatCommand.getHelp(ChatCommand.java:45)
[23:06:55] [Server thread/WARN]: at at.pcgamingfreaks.MarriageMaster.API.MarryCommand.doGetHelp(MarryCommand.java:169)
[23:06:55] [Server thread/WARN]: at at.pcgamingfreaks.MarriageMaster.Bukkit.Commands.HelpCommand.execute(HelpCommand.java:52)
[23:06:55] [Server thread/WARN]: at at.pcgamingfreaks.MarriageMaster.Bukkit.Commands.HelpCommand.execute(HelpCommand.java:31)
[23:06:55] [Server thread/WARN]: at at.pcgamingfreaks.MarriageMaster.Bukkit.API.MarryCommand.doExecute(MarryCommand.java:135)
[23:06:55] [Server thread/WARN]: at at.pcgamingfreaks.MarriageMaster.Bukkit.Commands.CommandManagerImplementation.onCommand(CommandManagerImplementation.java:177)
[23:06:55] [Server thread/WARN]: at at.pcgamingfreaks.Bukkit.RegisterablePluginCommand.execute(RegisterablePluginCommand.java:132)
[23:06:55] [Server thread/WARN]: at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:141)
[23:06:55] [Server thread/WARN]: at org.bukkit.craftbukkit.v1_11_R1.CraftServer.dispatchCommand(CraftServer.java:649)
[23:06:55] [Server thread/WARN]: at net.minecraft.server.v1_11_R1.PlayerConnection.handleCommand(PlayerConnection.java:1344)
[23:06:55] [Server thread/WARN]: at net.minecraft.server.v1_11_R1.PlayerConnection.a(PlayerConnection.java:1179)
[23:06:55] [Server thread/WARN]: at net.minecraft.server.v1_11_R1.PacketPlayInChat.a(PacketPlayInChat.java:45)
[23:06:55] [Server thread/WARN]: at net.minecraft.server.v1_11_R1.PacketPlayInChat.a(PacketPlayInChat.java:1)
[23:06:55] [Server thread/WARN]: at net.minecraft.server.v1_11_R1.PlayerConnectionUtils$1.run(SourceFile:13)
[23:06:55] [Server thread/WARN]: at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511)
[23:06:55] [Server thread/WARN]: at java.util.concurrent.FutureTask.run(FutureTask.java:266)
[23:06:55] [Server thread/WARN]: at net.minecraft.server.v1_11_R1.SystemUtils.a(SourceFile:46)
[23:06:55] [Server thread/WARN]: at net.minecraft.server.v1_11_R1.MinecraftServer.D(MinecraftServer.java:739)
[23:06:55] [Server thread/WARN]: at net.minecraft.server.v1_11_R1.DedicatedServer.D(DedicatedServer.java:399)
[23:06:55] [Server thread/WARN]: at net.minecraft.server.v1_11_R1.MinecraftServer.C(MinecraftServer.java:675)
[23:06:55] [Server thread/WARN]: at net.minecraft.server.v1_11_R1.MinecraftServer.run(MinecraftServer.java:574)
[23:06:55] [Server thread/WARN]: at java.lang.Thread.run(Thread.java:745)
This issues target is to provide more details around the often suggested child / family system.
There should be an option for a couple to have children.
We can't marry players. It says that we must do /marry marry player1 player2 but it doesn't work.
Could you explain to me how to marry players ?
Unsure if there are more 1.13 items that are not supported with the 1.13 version of MarriageMaster, but kelp doesn't work at the moment.
Hi! Please, tell me how to disable the SSL connection to MySQL. Thanks!
is there away i can make it so when players do /marry divorce it just divorces them with out the other player needing to to accept? this way if a player stop playing then the other player can move on or if they just want to marry some one new and the other player is being a butt they can just end it them self?
[17:45:48] [Server thread/INFO]: [MarriageMaster] Enabling MarriageMaster v1.31.13 [17:45:48] [Server thread/INFO]: [MarriageMaster] Config Version: 28 => no update needed [17:45:48] [Server thread/INFO]: [MarriageMaster] Config loaded [17:45:48] [Server thread/INFO]: [MarriageMaster] Language Version: 19 => no update needed [17:45:48] [Server thread/INFO]: [MarriageMaster] Checking for updates ... [17:45:48] [Server thread/ERROR]: Error occurred while enabling MarriageMaster v1.31.13 (Is it up to date?) java.lang.NoClassDefFoundError: at/pcgamingfreaks/Minepacks/Bukkit/API/MinepacksPlugin at at.pcgamingfreaks.MarriageMaster.Bukkit.Minepacks.MinepacksIntegration.<init>(MinepacksIntegration.java:33) ~[?:?] at at.pcgamingfreaks.MarriageMaster.Bukkit.Minepacks.MinePacksIntegrationBase.getIntegration(MinePacksIntegrationBase.java:51) ~[?:?] at at.pcgamingfreaks.MarriageMaster.Bukkit.MarriageMaster.load(MarriageMaster.java:113) ~[?:?] at at.pcgamingfreaks.MarriageMaster.Bukkit.MarriageMaster.onEnable(MarriageMaster.java:76) ~[?:?] at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:254) ~[patched_1.13.2.jar:git-Paper-561] at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:326) ~[patched_1.13.2.jar:git-Paper-561] at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:406) ~[patched_1.13.2.jar:git-Paper-561] at org.bukkit.craftbukkit.v1_13_R2.CraftServer.enablePlugin(CraftServer.java:443) ~[patched_1.13.2.jar:git-Paper-561] at org.bukkit.craftbukkit.v1_13_R2.CraftServer.enablePlugins(CraftServer.java:357) ~[patched_1.13.2.jar:git-Paper-561] at net.minecraft.server.v1_13_R2.MinecraftServer.l(MinecraftServer.java:608) ~[patched_1.13.2.jar:git-Paper-561] at net.minecraft.server.v1_13_R2.MinecraftServer.a(MinecraftServer.java:570) ~[patched_1.13.2.jar:git-Paper-561] at net.minecraft.server.v1_13_R2.MinecraftServer.a(MinecraftServer.java:431) ~[patched_1.13.2.jar:git-Paper-561] at net.minecraft.server.v1_13_R2.DedicatedServer.init(DedicatedServer.java:316) ~[patched_1.13.2.jar:git-Paper-561] at net.minecraft.server.v1_13_R2.MinecraftServer.run(MinecraftServer.java:786) ~[patched_1.13.2.jar:git-Paper-561] at java.lang.Thread.run(Thread.java:748) [?:1.8.0_212] Caused by: java.lang.ClassNotFoundException: at.pcgamingfreaks.Minepacks.Bukkit.API.MinepacksPlugin at java.net.URLClassLoader.findClass(URLClassLoader.java:382) ~[?:1.8.0_212] at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:138) ~[patched_1.13.2.jar:git-Paper-561] at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:84) ~[patched_1.13.2.jar:git-Paper-561] at java.lang.ClassLoader.loadClass(ClassLoader.java:424) ~[?:1.8.0_212] at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ~[?:1.8.0_212] ... 15 more [17:45:48] [Server thread/INFO]: [MarriageMaster] Disabling MarriageMaster v1.31.13 [17:45:48] [Server thread/INFO]: [MarriageMaster] Checking for updates ... [17:45:48] [Server thread/INFO]: [MarriageMaster] Marriage Master has been disabled.
It should be possible to automatically give your partner access to all your plots. Likewise the permission should be automatically removed when you divorce from your partner.
Hi, I wanna write a test "if (Player.isMarried())" but I constantly get a Nullpointerexeption.
Here ist my Code:
MarriageMaster plugin; public String checkPlayerMarry(UUID playeruid) { if (playeruid != null) { ProxiedPlayer player = main.getInstance().getProxy().getPlayer(playeruid); UUID partner = plugin.DB.getPartnerUUID(player); // Line 89 if (partner != null) { return main.Loop("&4<3&r"); } } return ""; }
The NullPointerExeption does happen at line 89.
What ist wrong in this Code (Used with newest BunceeCord)
Hi, nice plugin but we have a problem. Players can tp to their partners but there isn't confirm from the partner before the tp, this is a problem when someone is engaged in combat and a some point the 1vs1 becomes 2vs1. We would like to have a command that parter has to run to accept the tp, this way we can deny the accept command during the combat.
To do this by ourself we tried to make a custom command with another plugin, but placeholder doesn't seem to work with PlaceholderAPI, we've tried to follow the placeholder's wiki page and even tried a lot of variants but nothing. MarriageMaster appears in the papi list so we don't understand where the problem is.
We have MarriageMaster 1.31.8, who has been deleted from spigot but we haven't found the reason, for now our version run pretty well if we don't consider placeholders.
Thank you in advace!
Hello
I really love and appreciate your plugin, but it would be very cool, if you could add a feature, where one can only marry another person in a specific worldguard region.
Greetings
A cooldown option should be added to more commands.
No one can marry tp no matter if OP or having the marry.tp permission.
No errors on console.
Mariage master v.1.29.13
Spigot for mc 1.11.2
Using latest dev builc, all plugins have this error:
Caused by: java.lang.IllegalStateException: zip file closed
at java.util.zip.ZipFile.ensureOpen(ZipFile.java:669) ~[?:1.8.0_72]
at java.util.zip.ZipFile.getEntry(ZipFile.java:309) ~[?:1.8.0_72]
at java.util.jar.JarFile.getEntry(JarFile.java:240) ~[?:1.8.0_72]
at java.util.jar.JarFile.getJarEntry(JarFile.java:223) ~[?:1.8.0_72]
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:120) ~[patched_1.12.2.jar:git-Paper-1500]
at org.bukkit.plugin.java.JavaPluginLoader.getClassByName(JavaPluginLoader.java:189) ~[patched_1.12.2.jar:git-Paper-1500]
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:115) ~[patched_1.12.2.jar:git-Paper-1500]
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:104) ~[patched_1.12.2.jar:git-Paper-1500]
at java.lang.ClassLoader.loadClass(ClassLoader.java:424) ~[?:1.8.0_72]
at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ~[?:1.8.0_72]
Messages like "Your partner is online" should be hidden if the partner is in vanished mode.
At the same time it would be nice to allow your partner to see you while you are vanished (if you have given consent).
Hi, when a no premium player marries they doesnt have a partner. Any way to fix this?
Hello Author,
It seems like none of the permissions works at all for MarriageMaster. For example "marry.admin".
Hello !
Does the work on the V.2 ? Because when I put in the tchat, the players who are not married, doesn't have the grey heart.
Thanks !
Hello ! ๐ก
Error: https://hastebin.com/aqobaxarig.md
Thanks a lot for fixing it ! :D
TheIntelloBox. :D
Could you make this plugin with a pom file, i wanna pull some features and integrations, and i dont know how do you compile it
Plugin List
MarriageMaster version 2.0-RC2-SNAPSHOT-T20180523174610
PluginLib-1.0.2
Vault v1.6.6
PlaceholderAPI-2.8.7
ChatControl 7.8.15
When enable Economy function
https://hastebin.com/raw/uhutuvihom
When enable Chatcontrol included {marriagemaster_partner} (work without marriagemaster placeholder)
https://hastebin.com/raw/zowoyeceru
The plugin willnot show the prefix in the usertag, even if it was the only plugin loaded on spigot 1.8.8.
This issue discusses a potential extension of the plugin with a friends system.
Since Marriage Master V2.0 already allows 1 to n relation ships it shouldn't be to much work to extend it with an friends system. This system could be used for further improvement of RPG elements like requiring players to become friends first and spend time together as friends before being able to marry each other.
A good concept and a lot of time is needed so there are no plans for now.
Hello,
I have for several weeks this error that come back in my logs bungee side. Is there a way to limit connection requests on the Bungee configuration as for the configuration on the bukkit side? Or do I have to add "MaxConnections" manually in the bungee configuration?
Config Bungee: https://pastebin.com/mJuqmVq1
Error: https://pastebin.com/Ni0RjBY4
Latest version: 1.31.7
Version of server: Paper 1.13.2 and Bungee 1.13.2.
Hi !
Please could you disable this message in the console ? It's spamming my console at her launch. xD
[22:52:47] [Server thread/WARN]: Enabled plugin with unregistered PluginClassLoader MarriageMaster v2.0-SNAPSHOT-T20170220223307
[22:52:47] [Server thread/WARN]: [MarriageMaster] !!!!!!!!!!!!!!!!!!!!!!!!!
[22:52:47] [Server thread/WARN]: [MarriageMaster] !!!!!! - WARNING - !!!!!!
[22:52:47] [Server thread/WARN]: [MarriageMaster] !!!!!!!!!!!!!!!!!!!!!!!!!
[22:52:47] [Server thread/WARN]: [MarriageMaster] We have detected that you are using "PerWorldPlugins"!
[22:52:47] [Server thread/WARN]: [MarriageMaster] Please allow this plugin to run in ALL worlds.
[22:52:47] [Server thread/WARN]: [MarriageMaster] If you block it from running in all worlds there probably will be problems!
[22:52:47] [Server thread/WARN]: [MarriageMaster] If you don't want you players to use this plugin in certain worlds please use permissions and the plugins config!
[22:52:47] [Server thread/WARN]: [MarriageMaster] There will be no support for bugs caused by "PerWorldPlugins"!
[22:52:47] [Server thread/WARN]: [MarriageMaster] Waiting 5 seconds till loading will resume!
Thanks my friend ! :D
TheIntelloBox.
It should be possible to apply custom effects when a player hugs or kisses his/her partner.
Effect suggestions:
Hello,
You said me in march 2016 that the release of this 3 features will be very soon, but we are in December and there is nothing.
Thanks for your answer !
Hello, could you add these as commands, if someone is sending you a gift or he/she wants to teleport to you, you have to accept/ deny it. It's really a problem this way because if you have , for an example, a PvP arena, where you are playing 1 vs 1, someone is sending you Notch apples, armors etc. with gift command, or even ports to a player . We are using plugins such as Duels etc. so our players can play 1 vs 1 fair and square, and these two commands are making this impossible. If you add it so a player has to accept certain gift or teleportation, that way we can blacklist commends like /marry gift accept, /marry tp accept in arena and other regions where we don't want to allow that type of exploitation. At least add those commends as optional, if someone likes it the way it is now they can still use it without any changes. We are using your plugin for quite a while now and we are very pleased with it. Sorry for the long post, all the best.
Hello ! :D
Could you update Marriage Master V.2 to 1.12 ? :D
Thanks ! :)
Hi there,
I want to suggest a "/marry chat Message" shortening, so if I put "/mac Message" I could also send a message.
The other suggestion adding a command to change the default chat color. So if I put "/marry chat color blue/light_blue/purple..." the default chat color of a couple could be changed.
Thanks for your attention.
NekoShouta
defualt should be default
https://github.com/GeorgH93/Bukkit_MarriageMaster/blob/master/resources/plugin.yml#L114
marry.selfmarry:
description: Allows to marry an other player without a priest
defualt: true
marry.selfdivorce:
description: Allows to divorce from an other player without a priest
defualt: true
https://hastebin.com/egiyusurin.md
Spigot ver = spigot-1.13-R0.1-SNAPSHOT-b1779
Please help me :(
This is the error message.
https://pastebin.com/zSDyaDnv
MarriageMaster_FilesToMySQLConverter-1.0-SNAPSHOT
Would it be possible to implement functionality to force divorce married couples for admins if both players are offline such as if one person gets banned?
hi i have a question for marry chat i want to spy the chat for prevent Ads and bad words ! it is possible?
Hi!
I've this problem when I start my server and when I put a player as priest. Running the MarriageMaster V2.0+Latest version of PluginLib+DeluxeChat btw.
Note: I already downloaded the marriagemaster placeholder ecloud.
This message appears when the server start and the placeholders is not showing in deluxechat:
[16:16:42 INFO]: [MarriageMaster] Enabling MarriageMaster v2.0-RC2-SNAPSHOT-T20190208161527
[16:16:42 INFO]: [MarriageMaster] File "/config.yml" extracted successfully!
[16:16:42 INFO]: [MarriageMaster] Config file successfully loaded.
[16:16:42 INFO]: [MarriageMaster] No compatible backpack plugin found.
[16:16:42 INFO]: [MarriageMaster] File "/lang/en.yml" extracted successfully!
[16:16:42 INFO]: [MarriageMaster] Language file successfully loaded.
[16:16:42 INFO]: MarriageMaster-Connection-Pool - is starting.
[16:16:42 INFO]: [MarriageMaster] Loading marriages ...
[16:16:42 INFO]: [MarriageMaster] Marriages loaded
[16:16:42 INFO]: [MarriageMaster] Loading priests ...
[16:16:42 INFO]: [MarriageMaster] Priests loaded
[16:16:42 INFO]: [MarriageMaster] Loading players ...
[16:16:42 INFO]: [MarriageMaster] Players loaded
[16:16:42 INFO]: [MarriageMaster] Writing marriages into cache ...
[16:16:42 INFO]: [MarriageMaster] Marriages loaded into cache
[16:16:42 INFO]: [MarriageMaster] DeluxeChat placeholder hook failed to registered!
[16:16:42 INFO]: [MarriageMaster] Marriage Master has been enabled! :)
And this message appears when I do /marry setpriest :
[16:40:49 INFO]: Louv issued server command: /marry setpriest dinotk
[16:40:49 INFO]:
Query: INSERT OR REPLACE INTO `marry_priests` (`player_id`) VALUE (?);
Data: [2]
[16:40:49 WARN]: org.sqlite.SQLiteException: [SQLITE_ERROR] SQL error or missing database (near "VALUE": syntax error)
[16:40:49 WARN]: at org.sqlite.core.DB.newSQLException(DB.java:941)
[16:40:49 WARN]: at org.sqlite.core.DB.newSQLException(DB.java:953)
[16:40:49 WARN]: at org.sqlite.core.DB.throwex(DB.java:918)
[16:40:49 WARN]: at org.sqlite.core.NativeDB.prepare_utf8(Native Method)
[16:40:49 WARN]: at org.sqlite.core.NativeDB.prepare(NativeDB.java:134)
[16:40:49 WARN]: at org.sqlite.core.DB.prepare(DB.java:257)
[16:40:49 WARN]: at org.sqlite.core.CorePreparedStatement.<init>(CorePreparedStatement.java:47)
[16:40:49 WARN]: at org.sqlite.jdbc3.JDBC3PreparedStatement.<init>(JDBC3PreparedStatement.java:30)
[16:40:49 WARN]: at org.sqlite.jdbc4.JDBC4PreparedStatement.<init>(JDBC4PreparedStatement.java:19)
[16:40:49 WARN]: at org.sqlite.jdbc4.JDBC4Connection.prepareStatement(JDBC4Connection.java:35)
[16:40:49 WARN]: at org.sqlite.jdbc3.JDBC3Connection.prepareStatement(JDBC3Connection.java:241)
[16:40:49 WARN]: at org.sqlite.jdbc3.JDBC3Connection.prepareStatement(JDBC3Connection.java:205)
[16:40:49 WARN]: at com.zaxxer.hikari.proxy.ConnectionProxy.prepareStatement(ConnectionProxy.java:265)
[16:40:49 WARN]: at com.zaxxer.hikari.proxy.HikariConnectionProxy.prepareStatement(HikariConnectionProxy.java)
[16:40:49 WARN]: at at.pcgamingfreaks.Database.DBTools.runStatement(DBTools.java:553)
[16:40:49 WARN]: at at.pcgamingfreaks.Database.DBTools.runStatementWithoutException(DBTools.java:572)
[16:40:49 WARN]: at at.pcgamingfreaks.MarriageMaster.Database.DbElementStatementWithKeyRunnable.runStatement(DbElementStatementWithKeyRunnable.java:48)
[16:40:49 WARN]: at at.pcgamingfreaks.MarriageMaster.Database.DbElementStatementRunnable.run(DbElementStatementRunnable.java:51)
[16:40:49 WARN]: at org.bukkit.craftbukkit.v1_13_R2.scheduler.CraftTask.run(CraftTask.java:81)
[16:40:49 WARN]: at org.bukkit.craftbukkit.v1_13_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:52)
[16:40:49 WARN]: at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
[16:40:49 WARN]: at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
[16:40:49 WARN]: at java.lang.Thread.run(Unknown Source)
And the same when I reload MarriageMaster:
>marry reload
[16:19:52 INFO]: Reloading ...
[16:19:52 INFO]: MarriageMaster-Connection-Pool - is closing down.
[16:19:52 INFO]: [MarriageMaster] Cleaning database cache.
[16:19:52 INFO]: [MarriageMaster] Database cache cleaned.
[16:19:52 INFO]: [MarriageMaster] Config file successfully loaded.
[16:19:52 INFO]: [MarriageMaster] Language file successfully loaded.
[16:19:52 INFO]: MarriageMaster-Connection-Pool - is starting.
[16:19:52 INFO]: [MarriageMaster] Loading marriages ...
[16:19:52 INFO]: [MarriageMaster] Marriages loaded
[16:19:52 INFO]: [MarriageMaster] Loading priests ...
[16:19:52 INFO]: [MarriageMaster] Priests loaded
[16:19:52 INFO]: [MarriageMaster] Loading players ...
[16:19:52 INFO]: [MarriageMaster] Players loaded
[16:19:52 INFO]: [MarriageMaster] Writing marriages into cache ...
[16:19:52 INFO]: [MarriageMaster] Marriages loaded into cache
[16:19:52 INFO]: [MarriageMaster] DeluxeChat placeholder hook failed to registered!
[16:19:52 INFO]: Reloaded!
[16:19:52 INFO]: [MarriageMaster] Loading homes ...
[16:19:52 INFO]: [MarriageMaster] Homes loaded
This issue discusses the possibility of shared wealth for a married couple.
It should be possible for a couple to use a shared inventory.
It should be possible for a couple to use a shared bank account.
When a couple gets divorced the wealth should be split by a configurable rule.
Currently not planned.
MarriageMaster V2 (Build: 29)
git-paper-1428 (MC: 1.12.2)
Although it show "You paid 150.00 Dollars for your marriage (xxx.xx Dollars left)"
but it still not married.
everything work fine when economy option is disable
It should be possible to add NPCs (from the Citizens plugin) as priests.
If players become inactive for some time it should become easier for their partner to divorce.
If the economy feature is enabled it should be become possible to divorce an inactive partner after some time however you would have to pay the full fees on your own.
Optionally there should be an option in the config to automatically divorce couple where one or both partners have been inactive for a set amount of days.
User divorce inactive partner
Auto divorce inactive players
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