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Gets you an OpenGL context for offscreen rendering
This project forked from amiller/glxcontext
Gets you an OpenGL context for offscreen rendering
Andrew Miller <[email protected]> If you need an OpenGL context for offscreen rendering, and don't want to create a Wx or GTK window, this is the easiest way to do it. Even on a headless machine (like a virtualbox), you can install xvfb-run and use it with this package. Normal cautions about OpenGL still apply, play it safe and do your OpenGL things on the system main thread. Requirements: libx11-dev Cython Usage: import glxcontext from OpenGL.GL import glGetString, GL_VERSION glxcontext.makecurrent() print glGetString(GL_VERSION) # Now you can use OpenGL functions, for example creating an offscreen buffer # See tests/test_offscreen.py
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