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Game Boy -related schematics

Licensed under Creative Commons Attribution 4.0 International.

Exceptions:

  • DMG-CPU-06/DMG-CPU-06.jpg, MGB-xCPU/MGB-LCPU-02.jpg: assumed to be in public domain based on the readme.txt file

Used libraries:

Quick links:

License violations (a.k.a Naughty List)

All the schematics in this repository are licensed very liberally under CC BY 4.0, so you can copy, distribute, modify, or even sell them commercially if you want. There's just one requirement: attribution

Basically it just means this: don't remove the original creator's name, or at least somehow acknowledge them. Here's the full description about it in CC BY 4.0

Known license violations:

  • "MRjohnathon": They took my schematics and KiCad libraries, made some arbitrary changes (some of which are completely incorrect!), and published them without attribution. They also made a PCB design based on the schematics, which is perfectly fine, although the design seems to be at least partially based on kamicane's Super-DMG-01 (licensed under CC BY SA 4.0), without attribution. They added attribution after I complained.

  • RetroSix. They use screenshots of my GBA SP schematics in their wiki without attribution. A simple link to the original schematics would be enough, but there is no mention of the source of the schematics.

Don't be this meme!

Original Game Boy (DMG)

Mainboard (DMG-CPU-06)

Traced based on high-res scans by Alex a.k.a. ArcadeTV.

Components were identified by desoldering and measuring everything on a DMG-CPU-06 board.

Note: there are several versions of original Game Boy mainboards, and these schematics have accurate information only for DMG-CPU-06

Original Game Boy mainboard schematics

Traced DMG-CPU-06 board SVG

LCD board (DMG-LCD-06)

Components were identified by desoldering and measuring everything on a DMG-LCD-06 board.

Note: there are several versions of original Game Boy LCD boards, and these schematics have accurate information only for DMG-LCD-06

Original Game Boy LCD board (DMG-LCD-06) schematics

DC/DC power board (DC CONV DMG / DC CONV2 DMG)

Components were identified by desoldering and measuring everything on one board of each type (A/B/C/D).

There are several versions of the regulator board, but the board label is not enough to distinguish the different versions. gbhwdb uses unofficial type A1/A2/A3/B/C/D designation, which is also used here. Identify your board by looking at the following board version comparison photo:

Schematics:

Visual component references:

Known differences:

  • A1 vs A2 vs A3: one trace is laid out slightly differently at the bottom of the board
  • A vs B: exactly the same circuit, but the board layout has been redone and small components now come in MicroMELF packages (vs 0603 imperial)
  • B vs C: almost exactly the same circuit, but the input filter no longer has an inductor, and many component values have been slightly changed. Schottky diode switched from surface-mount SOT-23 package to through-hole DO-34.
  • C vs D: main circuit and components are identical, but an extra undervoltage lockout (UVLO) circuit has been added and board layout has been redone once again

Headphone jack board (DMG JACK 01, DMG JACK 02, DMG JACK 03)

Components were identified by desoldering and measuring everything on one board of each type.

Original Game Boy headphone jack board schematics

Traced SVGs:

Game Boy Pocket (MGB)

Mainboard (MGB-CPU-01, MGB-ECPU-01, MGB-LCPU-01, MGB-LCPU-02)

Traced based on high-res scans by Alex a.k.a. ArcadeTV.

Components were identified by desoldering and measuring everything on MGB-ECPU-01 and MGB-LCPU-01 boards.

Game Boy Pocket mainboard schematics

Traced MGB-LCPU-02 board SVG

Raw notes of MGB-ECPU-01 board components

DC/DC power boards

Components were identified by desoldering and measuring everything on one board of each type (A/B).

Type A (LSEP01088A1)

There are actually at least three different variants of this board with some minor layout adjustments, but the same schematics apply to all of them.

Type B

Game Boy Light (MGL)

Mainboard (MGL-CPU-01)

Components were identified by desoldering and measuring everything on an MGL-CPU-01 board.

Game Boy Light mainboard schematics

Traced MGL-CPU-01 board SVG

Raw notes of MGL-CPU-01 board components

DC/DC power board (LSEP01120A1)

Game Boy Advance SP AGS-001

Mainboard (AGS-CPU-11)

Components were identified by desoldering and measuring everything on a AGS-CPU-11 board.

Note: there are several versions of Advance SP mainboards, and these schematics have accurate information only for AGS-CPU-11

Game Boy Advance SP AGS-001 mainboard (AGS-CPU-11) schematics

Raw notes of AGS-CPU-11 board components

Traced AGS-CPU-11 board SVG

Super Game Boy

Components were identified by desoldering and measuring everything on a SGB-R-10 board.

Super Game Boy schematics

Traced SGB-R-10 board SVG

4-player adapter (DMG-QLA-01)

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gb-schematics's Issues

MGB Contrast Wheel

Gekkio,

I was checking your schematic for the MGB. I’m new to this so I don’t understand that much. I have an MGB and the contrast wheel doesn’t work. It was working before but not anymore. I need your help trying to diagnose what could it be. I change the contrast wheel with a new one but the issue persist.

Respectfully,

George

AGS-CPU-11 - R7 misplaced in schematic

On page 5 of the schematic, the R7 pullup resistor is shown to be connected to the SC line between RA1 and EM2.

However, the board scans show that R7 is placed right at the CPU pin.

The schematic should be corrected to have R7 placed on the CPU pin side of the SC line.

image

image

Cant view

Hi, when i open AGS-CPU-11.kicad_pcb i cant see anything. It is just blank. I tried opening it into different softwares but nothing. Am i doing smoethign wrong? Thanks!

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