Comments (3)
I can concur that I've had an error as well.
I ran chunkgen radius 0 0 625
, which should generate a circle with a radius of 625 chunks, which should work out to a 10,000 block radius.
After 2 days of generation (number of chunks loaded per tick didn't seem to have an effect) I get a square map as well going from -4000, -4000 to 4000, 4000 (approximately).
I say approximately because the -X and -Z edges are... messy, while the +X and +Z edges are straight: http://i.imgur.com/UOFezxc.png
This appears to have happened on your map as well.
Also, lots of random little chunks generated all over the place, going out as far as -100,000.
From what I remember, it said it was going to pre-generate just over 4 million chunks.
Erased the world and did pregen of 32 chunk radius (16 of those chunks fall within the server settings), and got this.... circle like thing with an unexplored finger: http://i.imgur.com/oYvlGsS.png
This is a Hermitpack modpack with a few added mods. 1.10.2 based.
If I can be of any more help in debugging this, let me know.
from chunkgen.
I know this thread is old, but I am also having this issue. I've run the chunk generation 4 times and still have a completely square map. Though one observation to add, I have region files that I shouldn't. IE for a 7.5 +/- x/y I have region files in the 100's ie "r.98.-102.mca", which is 50176,0,-52224 according to Dinnerbone's tool.
from chunkgen.
Hey, I have found an alternative in the meantime. Check out Sponge. It's a modding alternative to forge, but can be used alongside forge. There's a multipurpose mod for it called Nucleus that has world border and chunk generating capabilities, and I've had some great results with it. Seems quite fast too (-a option for aggressive generation).
No more lag on my server!
from chunkgen.
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